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STARTER DECK 2006

( Release Date : 03/23/2006 )

Total of 40 Card(s)
Gazelle the King of Mythical Beasts
Gazelle the King of Mythical Beasts
X
EARTH EARTH Level Level 4 [ Beast / Normal ] ATK 1500 DEF 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)
Warrior Dai Grepher
Warrior Dai Grepher
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1700 DEF 1600
The warrior who can manipulate dragons. Nobody knows his mysterious past.
Luster Dragon #2
Luster Dragon #2
X
WIND WIND Level Level 6 [ Dragon / Normal ] ATK 2400 DEF 1400
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
Dark Blade
Dark Blade
X
DARK DARK Level Level 4 [ Warrior / Normal ] ATK 1800 DEF 1500
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
Luster Dragon
Luster Dragon
X
WIND WIND Level Level 4 [ Dragon / Normal ] ATK 1900 DEF 1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
Warrior of Zera
Warrior of Zera
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
Elemental HERO Avian
Elemental HERO Avian
X
WIND WIND Level Level 3 [ Warrior / Normal ] ATK 1000 DEF 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
X
FIRE FIRE Level Level 3 [ Warrior / Normal ] ATK 1200 DEF 800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
Elemental HERO Clayman
Elemental HERO Clayman
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 800 DEF 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
Elemental HERO Sparkman
Elemental HERO Sparkman
X
LIGHT LIGHT Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
Skelengel
Skelengel
X
LIGHT LIGHT Level Level 2 [ Fairy / Flip / Effect ] ATK 900 DEF 400
FLIP: Draw 1 card.
Magician of Faith
Magician of Faith
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Flip / Effect ] ATK 300 DEF 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Kuriboh
Kuriboh
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 300 DEF 200
During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.
Princess of Tsurugi
Princess of Tsurugi
X
WIND WIND Level Level 3 [ Warrior / Flip / Effect ] ATK 900 DEF 700
FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
Spear Dragon
Spear Dragon
X
WIND WIND Level Level 4 [ Dragon / Effect ] ATK 1900 DEF 0
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Spirit Caller
Spirit Caller
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Flip / Effect ] ATK 1000 DEF 1000
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
The Trojan Horse
The Trojan Horse
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 1200
This card can be treated as 2 Tributes for the Tribute Summon of an EARTH monster.
Mirage Dragon
Mirage Dragon
X
LIGHT LIGHT Level Level 4 [ Dragon / Effect ] ATK 1600 DEF 600
Your opponent cannot activate Trap Cards during the Battle Phase.
Elemental HERO Bladedge
Elemental HERO Bladedge

UR

Ultra Rare
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
Ookazi
Ookazi
X
SPELL SPELL
Inflict 800 points of damage to your opponent's Life Points.
Black Pendant
Black Pendant
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.
Gaia Power
Gaia Power
X
SPELL SPELL Field Field
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
Premature Burial
Premature Burial

Forbidden

Forbidden
X
SPELL SPELL Equip Equip
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Red Medicine
Red Medicine
X
SPELL SPELL
Increase your Life Points by 500 points.
Fissure
Fissure
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
Tribute to The Doomed
Tribute to The Doomed
X
SPELL SPELL
Discard 1 card, then target 1 monster on the field; destroy it.
Heavy Storm
Heavy Storm

Forbidden

Forbidden
X
SPELL SPELL
Destroy all Spell and Trap Cards on the field.
The Warrior Returning Alive
The Warrior Returning Alive
X
SPELL SPELL
Target 1 Warrior monster in your GY; add that target to your hand.
Dark Factory of Mass Production
Dark Factory of Mass Production
X
SPELL SPELL
Target 2 Normal Monsters in your GY; add them to your hand.
Monster Reincarnation
Monster Reincarnation
X
SPELL SPELL
Discard 1 card, then target 1 monster in your GY; add it to your hand.
Brain Control
Brain Control
X
SPELL SPELL
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
Reinforcements
Reinforcements
X
TRAP TRAP
Target 1 face-up monster on the field; it gains 500 ATK until the end of this turn.
Castle Walls
Castle Walls
X
TRAP TRAP
Increase a selected monster's DEF by 500 points during the turn this card is activated.
Ready for Intercepting
Ready for Intercepting
X
TRAP TRAP
Target 1 Warrior or Spellcaster monster on the field; change that target to face-down Defense Position.
Dust Tornado
Dust Tornado
X
TRAP TRAP
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Jar of Greed
Jar of Greed
X
TRAP TRAP
Draw 1 card.
Sakuretsu Armor
Sakuretsu Armor
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; destroy that target.
Compulsory Evacuation Device
Compulsory Evacuation Device
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
Cemetary Bomb
Cemetary Bomb
X
TRAP TRAP
Inflict 100 damage to your opponent for each card in their Graveyard.
Magic Cylinder
Magic Cylinder
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.