Total of 25 Card(s)
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- Elemental HERO Stratos
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UL
Ultimate Rare - X
- WIND Level 4 [ Warrior / Effect ] ATK 1800 DEF 300
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When this card is Normal or Special Summoned: You can activate 1 of these effects;
��Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
��Add 1 "HERO" monster from your Deck to your hand.
- Trickstar Lycoris
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UL
Ultimate Rare - X
- LIGHT Level 3 [ Fairy / Effect ] ATK 1600 DEF 1200
- (Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.
- Sky Striker Ace - Shizuku
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UL
Ultimate Rare - X
- WATER Link 1 [ Machine / Link / Effect ] ATK 1500 DEF -
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1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
- Morphing Jar
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Limited
LimitedSR
Super Rare - X
- EARTH Level 2 [ Rock / Flip / Effect ] ATK 700 DEF 600
- FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
- Galaxy Wizard
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SR
Super Rare - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 0 DEF 1800
- Once per turn: You can increase this card's Level by 4 until the end of this turn. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".
- Thunder Dragonmatrix
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SR
Super Rare - X
- LIGHT Level 1 [ Thunder / Effect ] ATK 0 DEF 2000
- (Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 "Thunder Dragonmatrix" from your Deck to your hand. You can only use 1 "Thunder Dragonmatrix" effect per turn, and only once that turn.
- Reprodocus
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SR
Super Rare - X
- EARTH Link 2 [ Dinosaur / Link / Effect ] ATK 800 DEF -
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2 monsters
You can activate 1 of these effects.
●Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn.
●Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn.
You can only use this effect of "Reprodocus" once per turn.
- Card Destruction
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Limited
LimitedSR
Super Rare - X
- SPELL
- Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
- Super Polymerization
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SR
Super Rare - X
- SPELL Quick-Play
- Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
- Galaxy Expedition
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SR
Super Rare - X
- SPELL
- If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
- Sekka's Light
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Limited
LimitedSR
Super Rare - X
- SPELL
- If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
- Personal Spoofing
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SR
Super Rare - X
- TRAP Continuous
- Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.
- Elemental HERO Neos Alius
- X
- LIGHT Level 4 [ Warrior / Gemini / Effect ] ATK 1900 DEF 1300
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This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●This card's name becomes "Elemental HERO Neos" while on the field.
- T.G. Cyber Magician
- X
- LIGHT Level 1 [ Spellcaster / Tuner / Effect ] ATK 0 DEF 0
- If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
- T.G. Striker
- X
- EARTH Level 2 [ Warrior / Tuner / Effect ] ATK 800 DEF 0
- If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
- T.G. Warwolf
- X
- DARK Level 3 [ Beast-Warrior / Effect ] ATK 1200 DEF 0
- When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
- T.G. Rush Rhino
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1600 DEF 800
- If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
- Jet Synchron
- X
- FIRE Level 1 [ Machine / Tuner / Effect ] ATK 500 DEF 0
- If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
- Number 107: Galaxy-Eyes Tachyon Dragon
- X
- LIGHT Rank 8 [ Dragon / Xyz / Effect ] ATK 3000 DEF 2500
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2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
- Instant Neo Space
- X
- SPELL Equip
- Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.
- Silent Graveyard (Updated from: Forbidden Graveyard)
- X
- SPELL Quick-Play
- Discard 1 card; effects that activate in the GY this turn are negated.
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Card Name updated from "Forbidden Graveyard" on December 07, 2018.
- Fusion Substitute
- X
- SPELL
-
(This card is always treated as "Polymerization".)
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.
- Imperial Order
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Forbidden
Forbidden - X
- TRAP Continuous
- Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.
- Imperial Tombs of Necrovalley
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.
- Tachyon Transmigration
- X
- TRAP Counter
- If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.