Total of 27 Card(s)
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- Ghost Ogre & Snow Rabbit
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UL
Ultimate Rare - X
- LIGHT Level 3 [ Psychic / Tuner / Effect ] ATK 0 DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
- Zoodiac Whiptail
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UL
Ultimate Rare - X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 1200 DEF 400
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(Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
●If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.
- Terraforming
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Limited
LimitedUL
Ultimate Rare - X
- SPELL
- Add 1 Field Spell from your Deck to your hand.
- Dogoran, the Mad Flame Kaiju
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SR
Super Rare - X
- FIRE Level 8 [ Dinosaur / Effect ] ATK 3000 DEF 1200
- You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.
- Fairy Tail - Snow
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Forbidden
ForbiddenSR
Super Rare - X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
- If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
- SPYRAL Quik-Fix
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SR
Super Rare - X
- EARTH Level 1 [ Machine / Effect ] ATK 500 DEF 400
- If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
- Fairy Tail - Sleeper
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SR
Super Rare - X
- LIGHT Level 4 [ Spellcaster / Flip / Effect ] ATK 1850 DEF 1000
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FLIP: You can Special Summon 1 monster from your hand.
When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.
- Zoodiac Ramram
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SR
Super Rare - X
- EARTH Level 4 [ Beast-Warrior / Effect ] ATK 400 DEF 2000
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If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your GY, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect.
●When your opponent activates a Trap Card or effect that targets this card (Quick Effect): You can detach 1 material from this card; negate the activation.
- Ultimate Ancient Gear Golem
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SR
Super Rare - X
- EARTH Level 10 [ Machine / Fusion / Effect ] ATK 4400 DEF 3400
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"Ancient Gear Golem" + 2 "Ancient Gear" monsters
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.
- Swing of Memories
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SR
Super Rare - X
- SPELL
- Target 1 Normal Monster in your GY; Special Summon it, but destroy it during the End Phase of this turn.
- Disciples of the True Dracophoenix
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SR
Super Rare - X
- SPELL Continuous
- You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn.
- Lost Wind
-
SR
Super Rare - X
- TRAP
- Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.
- True Draco Apocalypse
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SR
Super Rare - X
- TRAP Continuous
-
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain.
●You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field).
●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
You can only use each effect of "True Draco Apocalypse" once per turn.
- Snakeyashi
- X
- EARTH Level 4 [ Plant / Normal ] ATK 1000 DEF 1200
- This monster is formed by several serpents that break off to individually attack nearby enemies.
- Feral Imp
- X
- DARK Level 4 [ Fiend / Normal ] ATK 1300 DEF 1400
- A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
- Mystical Shine Ball
- X
- LIGHT Level 2 [ Fairy / Normal ] ATK 500 DEF 500
- A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
- The Agent of Creation - Venus
- X
- LIGHT Level 3 [ Fairy / Effect ] ATK 1600 DEF 0
- You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
- Kagetokage
- X
- DARK Level 4 [ Reptile / Effect ] ATK 1100 DEF 1500
- Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
- Tin Goldfish
- X
- WATER Level 4 [ Machine / Effect ] ATK 800 DEF 2000
- When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
- Scapeghost
- X
- DARK Level 1 [ Zombie / Flip / Tuner / Effect ] ATK 0 DEF 0
- FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie/DARK/Level 1/ATK 0/DEF 0).
- Fairy Tail - Luna
- X
- LIGHT Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1000
- When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.
- Rose Spectre of Dunn
- X
- DARK Level 6 [ Plant / Fusion ] ATK 2000 DEF 1800
- "Feral Imp" + "Snakeyashi"
- Elemental HERO Absolute Zero
- X
- WATER Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2000
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1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
- Scapegoat
- X
- SPELL Quick-Play
- Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
- Chain Summoning
- X
- SPELL Quick-Play
- Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
- Secret Village of the Spellcasters
- X
- SPELL Field
- If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
- Grave of the Super Ancient Organism
- X
- TRAP Continuous
- Level 6 or higher Special Summoned monsters on the field cannot declare attacks, nor can players activate their effects.