Total of 27 Card(s)
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- Fog King
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UL
Ultimate Rare - X
- WATER Level 7 [ Spellcaster / Effect ] ATK 0 DEF 0
- You can Tribute 1 monster, or no monsters, to Normal Summon (but not Set) this card. The ATK of this card becomes the combined original ATK of the Tributed monsters. Neither player can Tribute cards.
- Kuraz the Light Monarch
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UL
Ultimate Rare - X
- LIGHT Level 6 [ Warrior / Effect ] ATK 2400 DEF 1000
- When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.
- Raigeki
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UL
Ultimate Rare - X
- SPELL
- Destroy all monsters your opponent controls.
- Gameciel, the Sea Turtle Kaiju
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SR
Super Rare - X
- WATER Level 8 [ Aqua / Effect ] ATK 2200 DEF 3000
- You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
- Fiendish Rhino Warrior
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SR
Super Rare - X
- EARTH Level 3 [ Fiend / Effect ] ATK 1400 DEF 900
- Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
- Mithra the Thunder Vassal
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SR
Super Rare - X
- LIGHT Level 2 [ Thunder / Effect ] ATK 800 DEF 1000
- If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 "Vassal Token" (Thunder-Type/LIGHT/Level 1/ATK 800/DEF 1000) to your opponent's field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) You can only use each effect of "Mithra the Thunder Vassal" once per turn.
- The Phantom Knights of Ragged Gloves
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SR
Super Rare - X
- DARK Level 3 [ Warrior / Effect ] ATK 1000 DEF 500
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A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
- Super Quantum Blue Layer
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SR
Super Rare - X
- WATER Level 3 [ Psychic / Effect ] ATK 1200 DEF 2000
- When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn.
- System Down
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SR
Super Rare - X
- SPELL
- Pay 1000 LP; banish all Machine-Type monsters your opponent controls and in their Graveyard.
- Mask of Restrict
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SR
Super Rare - X
- TRAP Continuous
- Neither player can Tribute cards.
- Ninjitsu Art of Transformation
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SR
Super Rare - X
- TRAP Continuous
- Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
- Armor Ninjitsu Art of Freezing
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SR
Super Rare - X
- TRAP Continuous
- When an opponent's monster declares an attack, if you control a "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. While this card is face-up on the field and you control a "Ninja" monster, monsters your opponent controls cannot change their battle positions.
- The Prime Monarch
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SR
Super Rare - X
- TRAP Continuous
- Once per turn: You can target 2 "Monarch" Spells/Traps in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other "Monarch" Spell/Trap from your GY; Special Summon this card in Defense Position as a Normal Monster (Fairy/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is NOT treated as a Trap.) You can only use this effect of "The Prime Monarch" once per turn.
- Takuhee
- X
- WIND Level 4 [ Winged Beast / Normal ] ATK 1450 DEF 1000
- This bird is known far and wide as a harbinger of doom.
- Temple of Skulls
- X
- DARK Level 4 [ Zombie / Normal ] ATK 900 DEF 1300
- A mysterious temple of skulls and bones that pulls in unsuspecting enemies.
- Dark Eradicator Warlock
- X
- DARK Level 7 [ Spellcaster / Effect ] ATK 2500 DEF 2100
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dark Magician", and cannot be Special Summoned by other ways. Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent immediately after it resolves.
- Infernity Archfiend
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No longer on list
No longer on list - X
- DARK Level 4 [ Fiend / Effect ] ATK 1800 DEF 1200
- When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.
- Cyber Dragon Core
- X
- LIGHT Level 2 [ Machine / Effect ] ATK 400 DEF 1500
- This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.
- Galaxy Dragon
- X
- LIGHT Level 4 [ Dragon / Effect ] ATK 2000 DEF 1200
- This card cannot attack directly, and can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also that monster has its effects negated during this Battle Phase, as long as this card remains face-up on the field.
- Prediction Princess Coinorma
- X
- EARTH Level 3 [ Fairy / Flip / Effect ] ATK 800 DEF 1400
- FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'.
- Prediction Princess Tarotrei
- X
- LIGHT Level 9 [ Fairy / Ritual / Effect ] ATK 2700 DEF 1200
-
You can Ritual Summon this card with "Prediction Ritual". Once per turn, during your End Phase: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position. You can only use 1 of the following effects of "Prediction Princess Tarotrei" per turn, and only once that turn.
●(Quick Effect): You can target 1 face-down monster on the field; change it to face-up Attack Position.
●(Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
- Skullbird
- X
- WIND Level 6 [ Winged Beast / Fusion ] ATK 1900 DEF 1700
- "Takuhee" + "Temple of Skulls"
- United We Stand
- X
- SPELL Equip
- The equipped monster gains 800 ATK/DEF for each face-up monster you control.
- The Melody of Awakening Dragon
- X
- SPELL
- Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
- Prediction Ritual
- X
- SPELL Ritual
- This card is used to Ritual Summon "Prediction Princess Tarotrei". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Prediction Princess" monster from your Deck to your hand.
- Ninjitsu Art of Super-Transformation
- X
- TRAP Continuous
- Activate this card by targeting 1 "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the GY, then Special Summon 1 Dragon, Dinosaur, or Sea Serpent monster from your Deck whose Level is less than or equal to the combined original Levels of the sent monster(s). When this card leaves the field, banish that monster.
- Wiretap
- X
- TRAP Counter
- When a Trap is activated: Negate the activation, and if you do, shuffle that card into the Deck.