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ASTRAL PACK EIGHT

( Release Date : 10/23/2015 )

Total of 27 Card(s)
Trishula, Dragon of the Ice Barrier
Trishula, Dragon of the Ice Barrier

UL

Ultimate Rare
X
WATER WATER Level Level 9 [ Dragon / Synchro / Effect ] ATK 2700 DEF 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
Mystical Space Typhoon
Mystical Space Typhoon

UL

Ultimate Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Spell/Trap on the field; destroy that target.
Fiendish Chain
Fiendish Chain

UL

Ultimate Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.
Igknight Margrave
Igknight Margrave

SR

Super Rare
X
FIRE FIRE Level Level 5 [ Warrior / Pendulum / Normal ] ATK 1500 DEF 2500
Pendulum Scale P Scale 7 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.
Igknight Gallant
Igknight Gallant

SR

Super Rare
X
FIRE FIRE Level Level 6 [ Warrior / Pendulum / Normal ] ATK 2100 DEF 2200
Pendulum Scale P Scale 2 If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.
Toon Masked Sorcerer
Toon Masked Sorcerer

SR

Super Rare
X
DARK DARK Level Level 4 [ Spellcaster / Toon / Effect ] ATK 900 DEF 1400
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.
Graff, Malebranche of the Burning Abyss
Graff, Malebranche of the Burning Abyss

SR

Super Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1000 DEF 1500
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn.
●If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
●If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".
Black Luster Soldier - Envoy of the Evening Twilight
Black Luster Soldier - Envoy of the Evening Twilight

SR

Super Rare
X
DARK DARK Level Level 8 [ Warrior / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
●LIGHT: Target 1 monster on the field; banish it.
●DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase.
Spiritual Beast Rampengu
Spiritual Beast Rampengu

SR

Super Rare
X
WIND WIND Level Level 4 [ Beast / Effect ] ATK 1600 DEF 400
Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn.
Instant Fusion
Instant Fusion

Limited

Limited

SR

Super Rare
X
SPELL SPELL
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
Kozmotown
Kozmotown

SR

Super Rare
X
SPELL SPELL Field Field
Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand.
Book of Eclipse
Book of Eclipse

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
Lose 1 Turn
Lose 1 Turn

SR

Super Rare
X
TRAP TRAP Continuous Continuous
Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.
Rhaimundos of the Red Sword
Rhaimundos of the Red Sword
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1200 DEF 1300
Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.
Fireyarou
Fireyarou
X
FIRE FIRE Level Level 4 [ Pyro / Normal ] ATK 1300 DEF 1000
A malevolent creature wrapped in flames that attacks enemies with intense fire.
Twin-Headed Behemoth
Twin-Headed Behemoth
X
WIND WIND Level Level 3 [ Dragon / Effect ] ATK 1500 DEF 1200
During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
Swift Gaia the Fierce Knight
Swift Gaia the Fierce Knight
X
DARK DARK Level Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
If this is the only card in your hand, you can Normal Summon this card without Tributing.
Kinka-byo
Kinka-byo
X
DARK DARK Level Level 1 [ Beast / Spirit / Effect ] ATK 400 DEF 200
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
Red-Eyes Wyvern
Red-Eyes Wyvern
X
WIND WIND Level Level 4 [ Dragon / Effect ] ATK 1800 DEF 1600
Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.
Gem-Knight Obsidian
Gem-Knight Obsidian
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1500 DEF 1200
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
Vermillion Sparrow
Vermillion Sparrow
X
FIRE FIRE Level Level 5 [ Pyro / Fusion ] ATK 1900 DEF 1500
"Rhaimundos of the Red Sword" + "Fireyarou"
Masked HERO Koga
Masked HERO Koga
X
LIGHT LIGHT Level Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 1800
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.
Machine Duplication
Machine Duplication
X
SPELL SPELL
Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
U.A. Stadium
U.A. Stadium
X
SPELL SPELL Field Field
If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).
Black Horn of Heaven
Black Horn of Heaven
X
TRAP TRAP Counter Counter
When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.
Safe Zone
Safe Zone
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Unpossessed
Unpossessed
X
TRAP TRAP Continuous Continuous
"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.