Total of 20 Card(s)
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- Lord of D.
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R
Rare - X
- DARK Level 4 [ Spellcaster / Effect ] ATK 1200 DEF 1100
- Neither player can target Dragon monsters on the field with card effects.
- Horus the Black Flame Dragon LV8
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R
Rare - X
- FIRE Level 8 [ Dragon / Effect ] ATK 3000 DEF 1800
- Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.
- Silent Swordsman LV7
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R
Rare - X
- LIGHT Level 7 [ Warrior / Effect ] ATK 2800 DEF 1000
- Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.
- Super-Ancient Dinobeast
-
R
Rare - X
- EARTH Level 8 [ Dinosaur / Effect ] ATK 2700 DEF 1400
- You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur monster. When a Dinosaur monster(s) is Special Summoned from your GY while this monster is on the field (except during the Damage Step): You can draw 1 card.
- Mezuki
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R
Rare - X
- EARTH Level 4 [ Zombie / Effect ] ATK 1700 DEF 800
- You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
- Hyper Synchron
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R
Rare - X
- LIGHT Level 4 [ Machine / Tuner / Effect ] ATK 1600 DEF 800
- If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
- Blackwing - Sirocco the Dawn
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R
Rare - X
- DARK Level 5 [ Winged Beast / Effect ] ATK 2000 DEF 900
- If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.
- Quickdraw Synchron
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R
Rare - X
- WIND Level 5 [ Machine / Tuner / Effect ] ATK 700 DEF 1400
- You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
- Delg the Dark Monarch
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R
Rare - X
- DARK Level 6 [ Spellcaster / Effect ] ATK 2400 DEF 1000
- When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.
- Cyber End Dragon
-
R
Rare - X
- LIGHT Level 10 [ Machine / Fusion / Effect ] ATK 4000 DEF 2800
-
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
- Gaia Knight, the Force of Earth
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R
Rare - X
- EARTH Level 6 [ Warrior / Synchro ] ATK 2600 DEF 800
- 1 Tuner + 1 or more non-Tuner monsters
- Gagagigo the Risen
-
R
Rare - X
- WATER Rank 4 [ Reptile / Xyz ] ATK 2950 DEF 2800
- 3 Level 4 monsters
- The Flute of Summoning Dragon
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R
Rare - X
- SPELL
- Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
- Book of Life
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R
Rare - X
- SPELL
- Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.
- Call of the Mummy
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R
Rare - X
- SPELL Continuous
- Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect.
- Fairy of the Spring
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R
Rare - X
- SPELL
- Target 1 Equip Spell Card in your Graveyard; add that target to your hand. That Equip Spell Card cannot be activated this turn.
- Double Summon
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R
Rare - X
- SPELL
- You can conduct 2 Normal Summons/Sets this turn, not just 1.
- Summon Limit
-
R
Rare - X
- TRAP Continuous
- Neither player can Summon more than two times per turn.
- Delta Crow - Anti Reverse
-
R
Rare - X
- TRAP
- If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
- Starlight Road
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R
Rare - X
- TRAP
- When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.