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DUELIST LEAGUE 14

( Release Date : 06/01/2012 )

Total of 20 Card(s)
Kabazauls
Kabazauls

R

Rare
X
WATER WATER Level Level 4 [ Dinosaur / Normal ] ATK 1700 DEF 1500
A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
Command Knight
Command Knight

R

Rare
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FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1900
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
Armed Samurai - Ben Kei
Armed Samurai - Ben Kei

R

Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 500 DEF 800
For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
Doom Dozer
Doom Dozer

R

Rare
X
EARTH EARTH Level Level 8 [ Insect / Effect ] ATK 2800 DEF 2600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
Tuningware
Tuningware

R

Rare
X
LIGHT LIGHT Level Level 1 [ Machine / Effect ] ATK 100 DEF 300
This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
Defender, the Magical Knight
Defender, the Magical Knight

R

Rare
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LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 2000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.
Shiny Black "C"
Shiny Black "C"

R

Rare
X
EARTH EARTH Level Level 1 [ Insect / Effect ] ATK 200 DEF 500
During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target.
Raiza the Storm Monarch
Raiza the Storm Monarch

R

Rare
X
WIND WIND Level Level 6 [ Winged Beast / Effect ] ATK 2400 DEF 1000
If this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.
Arcanite Magician
Arcanite Magician

R

Rare
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Synchro / Effect ] ATK 400 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Number 39: Utopia
Number 39: Utopia

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Rare
X
LIGHT LIGHT Rank Rank 4 [ Warrior / Xyz / Effect ] ATK 2500 DEF 2000
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
Fuhma Shuriken
Fuhma Shuriken

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Rare
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SPELL SPELL Equip Equip
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
Precious Cards from Beyond
Precious Cards from Beyond

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Rare
X
SPELL SPELL Continuous Continuous
When you Tribute Summon a monster using 2 or more Tributes: Draw 2 cards.
Secret Village of the Spellcasters
Secret Village of the Spellcasters

R

Rare
X
SPELL SPELL Field Field
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
Arcane Barrier
Arcane Barrier

R

Rare
X
SPELL SPELL Continuous Continuous
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
Nobleman of Crossout
Nobleman of Crossout

R

Rare
X
SPELL SPELL
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Mask Change
Mask Change

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Rare
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
Glorious Illusion
Glorious Illusion

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Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Fish Depth Charge
Fish Depth Charge

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Rare
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TRAP TRAP
Tribute 1 Fish monster, then target 1 card on the field; destroy that target, and if you do, draw 1 card.
Light-Imprisoning Mirror
Light-Imprisoning Mirror

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Rare
X
TRAP TRAP Continuous Continuous
Negate all LIGHT monster effects activated on the field or in the GY.
Shadow-Imprisoning Mirror
Shadow-Imprisoning Mirror

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Rare
X
TRAP TRAP Continuous Continuous
Negate all DARK monster effects activated on the field or in the GY.