Total of 21 Card(s)
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UL
Ultimate Rare - X
- DARK Level 10 [ Fiend / Effect ] ATK ? DEF ?
- When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
- Gottoms' Emergency Call
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UR
Ultra Rare - X
- TRAP
- If a face-up "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any Graveyard; Special Summon both to your side of the field.
- Debris Dragon
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SR
Super Rare - X
- WIND Level 4 [ Dragon / Tuner / Effect ] ATK 1000 DEF 2000
- When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
- Blackwing - Sirocco the Dawn
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SR
Super Rare - X
- DARK Level 5 [ Winged Beast / Effect ] ATK 2000 DEF 900
- If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.
- Deep Sea Diva
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SR
Super Rare - X
- WATER Level 2 [ Sea Serpent / Tuner / Effect ] ATK 200 DEF 400
- When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
- Compulsory Evacuation Device
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SR
Super Rare - X
- TRAP
- Target 1 monster on the field; return that target to the hand.
- Dunames Dark Witch
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R
Rare - X
- LIGHT Level 4 [ Fairy / Normal ] ATK 1800 DEF 1050
- Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
- The End of Anubis
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R
Rare - X
- DARK Level 6 [ Fiend / Effect ] ATK 2500 DEF 0
- While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
- Psychic Commander
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R
Rare - X
- EARTH Level 3 [ Psychic / Tuner / Effect ] ATK 1400 DEF 800
- When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
- Advanced Ritual Art
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R
Rare - X
- SPELL Ritual
- This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
- Bark of Dark Ruler
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R
Rare - X
- TRAP
- If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn.
- Swallow Flip
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R
Rare - X
- TRAP Counter
- Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
- Wattkid (Updated from: Oscillo Hero #2)
- X
- LIGHT Level 3 [ Thunder / Normal ] ATK 1000 DEF 500
- A creature that electrocutes opponents with bolts of lightning.
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Card Name updated from "Oscillo Hero #2" on November 19, 2010.
- Oscillo Hero
- X
- EARTH Level 3 [ Warrior / Normal ] ATK 1250 DEF 700
- A strange warrior from another dimension.
- Mokey Mokey
- X
- LIGHT Level 1 [ Fairy / Normal ] ATK 300 DEF 100
- An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
- Key Mace
- X
- LIGHT Level 1 [ Fairy / Normal ] ATK 400 DEF 300
- Enemies' hearts will melt at the sight of this small fairy's cuteness.
- King of the Skull Servants
- X
- DARK Level 1 [ Zombie / Effect ] ATK ? DEF 0
- The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
- Dark Hole
- X
- SPELL
- Destroy all monsters on the field.
- Amazoness Spellcaster
- X
- SPELL
- Target 1 "Amazoness" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn.
- Gladiator Proving Ground
- X
- SPELL
- Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.
- White Hole
- X
- TRAP
- When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.