Total of 50 Card(s)
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- The Legendary Fisherman
- X
- WATER Level 5 [ Warrior / Effect ] ATK 1850 DEF 1600
- While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
- Fluffal Leo
- X
- EARTH Level 4 [ Fairy / Effect ] ATK 1600 DEF 1200
- When this card declares an attack: It gains 500 ATK until the end of the Battle Phase.
- Mayosenju Daibak
- X
- WIND Level 10 [ Beast / Pendulum / Effect ] ATK 3000 DEF 300
- P Scale 7 When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase.
- Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.
- Yosenju Kama 1
- X
- WIND Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 500
- If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
- Yosenju Kama 2
- X
- WIND Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 200
- If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
- Yosenju Kama 3
- X
- WIND Level 4 [ Beast-Warrior / Effect ] ATK 1500 DEF 800
- If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
- Yosenju Shinchu L
- X
- WIND Level 4 [ Rock / Pendulum / Effect ] ATK 0 DEF 2100
- P Scale 3 If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
- If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
- Yosenju Shinchu R
- X
- WIND Level 4 [ Rock / Pendulum / Effect ] ATK 0 DEF 2100
- P Scale 5 Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
- If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
- Superheavy Samurai Big Waraji
- X
- EARTH Level 5 [ Machine / Effect ] ATK 800 DEF 1800
- If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
- Superheavy Samurai Gigagloves
- X
- EARTH Level 3 [ Machine / Effect ] ATK 100 DEF 1000
- If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard.
- Superheavy Samurai Battleball
- X
- DARK Level 2 [ Machine / Tuner / Effect ] ATK 100 DEF 800
- If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.
- Superheavy Samurai Soulbuster Gauntlet
- X
- EARTH Level 1 [ Machine / Effect ] ATK 0 DEF 400
- You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; your battling monster's DEF becomes double its original DEF until the end of this turn.
- Soprano the Melodious Songstress
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1400 DEF 1400
- When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songstress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songstress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
- Fluffal Sheep
- X
- EARTH Level 2 [ Fairy / Effect ] ATK 400 DEF 800
- If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand; Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.
- Edge Imp Saw
- X
- DARK Level 3 [ Fiend / Effect ] ATK 500 DEF 1000
- When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
- Performapal Thunderhino
- X
- LIGHT Level 3 [ Rock / Effect ] ATK 200 DEF 1800
- Monsters your opponent controls cannot target face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
- Xiangke Magician
- X
- DARK Level 7 [ Spellcaster / Pendulum / Effect ] ATK 2500 DEF 500
- P Scale 3 Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
- Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.
- Xiangsheng Magician
- X
- LIGHT Level 4 [ Spellcaster / Pendulum / Effect ] ATK 500 DEF 1500
- P Scale 8 Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
- Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.
- Performapal Drummerilla
- X
- EARTH Level 5 [ Beast / Pendulum / Effect ] ATK 1600 DEF 900
- P Scale 2 Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).
- If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
- Opera the Melodious Diva
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 2300 DEF 1000
- Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects.
- Crystal Rose
- X
- LIGHT Level 2 [ Rock / Effect ] ATK 500 DEF 500
- Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.
- Speedroid Terrortop
-
No longer on list
No longer on list - X
- WIND Level 3 [ Machine / Effect ] ATK 1200 DEF 600
- If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
- Speedroid Tri-Eyed Dice
- X
- WIND Level 3 [ Machine / Tuner / Effect ] ATK 300 DEF 1500
- During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
- Speedroid Double Yoyo
- X
- WIND Level 4 [ Machine / Effect ] ATK 1400 DEF 1400
- When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your GY; Special Summon it.
- Performapal Secondonkey
- X
- EARTH Level 4 [ Beast / Effect ] ATK 1000 DEF 2000
- When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.
- D/D Swirl Slime
- X
- DARK Level 2 [ Fiend / Effect ] ATK 200 DEF 200
- If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
- D/D Necro Slime
- X
- DARK Level 1 [ Fiend / Effect ] ATK 300 DEF 300
- If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
- The Legendary Fisherman III
- X
- WATER Level 7 [ Warrior / Effect ] ATK 2500 DEF 2000
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.
- D/D/D Oblivion King Abyss Ragnarok
- X
- DARK Level 8 [ Fiend / Pendulum / Effect ] ATK 2200 DEF 3000
- P Scale 5 If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
- If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
- Solo the Melodious Songstress
- X
- LIGHT Level 4 [ Fairy / Effect ] ATK 1600 DEF 1000
- If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress".
- Score the Melodious Diva
- X
- LIGHT Level 2 [ Fairy / Effect ] ATK 200 DEF 200
- During damage calculation (in either player's turn), if a "Melodious" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; change that opponent's monster's ATK and DEF to 0, until the end of this turn.
- Performapal Odd-Eyes Light Phoenix
- X
- LIGHT Level 5 [ Winged Beast / Pendulum / Effect ] ATK 2000 DEF 1000
- P Scale 3 When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.
- (Quick Effect): You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.
- Performapal Odd-Eyes Unicorn
- X
- LIGHT Level 1 [ Beast / Pendulum / Effect ] ATK 100 DEF 600
- P Scale 8 Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).
- When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.
- Performapal Fireflux
- X
- LIGHT Level 4 [ Insect / Pendulum / Effect ] ATK 1200 DEF 1600
- P Scale 5 Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
- If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
- Schuberta the Melodious Maestra
- X
- LIGHT Level 6 [ Fairy / Fusion / Effect ] ATK 2400 DEF 2000
-
2 "Melodious" monsters
During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.
- Bloom Diva the Melodious Choir
- X
- LIGHT Level 6 [ Fairy / Fusion / Effect ] ATK 1000 DEF 2000
-
1 "Melodious Maestra" monster + 1 "Melodious" monster
Cannot be destroyed by battle or card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.
- Frightfur Leo
- X
- DARK Level 7 [ Fiend / Fusion / Effect ] ATK 2400 DEF 2000
-
"Edge Imp Saw" + 1 "Fluffal" monster
Must be Fusion Summoned. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of "Frightfur Leo" once per turn. This card cannot attack directly during the turn you activate this effect.
- Frightfur Sheep
- X
- DARK Level 5 [ Fiend / Fusion / Effect ] ATK 2000 DEF 2000
-
"Edge Imp Chain" + 1 "Fluffal" monster
If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.
- Frightfur Chimera
- X
- DARK Level 8 [ Fiend / Fusion / Effect ] ATK 2800 DEF 2000
-
3 "Frightfur" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.
- D/D/D Oracle King d'Arc
- X
- DARK Level 7 [ Fiend / Fusion / Effect ] ATK 2800 DEF 2000
-
2 "D/D" monsters
Any effect that would inflict damage to you makes you gain that much LP, instead.
- Bloom Prima the Melodious Choir
- X
- LIGHT Level 7 [ Fairy / Fusion / Effect ] ATK 1900 DEF 2000
-
1 "Melodious Maestra" monster + 1 or more "Melodious" monsters
This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.
- Superheavy Samurai Ogre Shutendoji
- X
- EARTH Level 6 [ Machine / Synchro / Effect ] ATK 500 DEF 2500
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1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, while you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls.
- Hi-Speedroid Kendama
- X
- WIND Level 6 [ Machine / Synchro / Effect ] ATK 2200 DEF 1600
-
1 Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn.
●You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.
●If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.
- Odd-Eyes Rebellion Dragon
-
ST
Starfoil - X
- DARK Rank 7 [ Dragon / Xyz / Pendulum / Effect ] ATK 3000 DEF 2500
- P Scale 4 Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
-
2 Level 7 Dragon monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.
- D/D/D Duo-Dawn King Kali Yuga
- X
- DARK Rank 8 [ Fiend / Xyz / Effect ] ATK 3500 DEF 3000
-
2 Level 8 "D/D" monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target.
- Frightfur Fusion
- X
- SPELL
- Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.
- Pianissimo
- X
- SPELL Quick-Play
- Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects.
- Speed Recovery
- X
- SPELL
- Target 1 "Speedroid" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; add it to your hand.
- Urgent Tuning
- X
- TRAP
- During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
- Yosenjus' Secret Move
- X
- TRAP Counter
- When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card.