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STARDUST OVERDRIVE

( Release Date : 11/17/2009 )

Total of 100 Card(s)
Koa'ki Meiru Beetle
Koa'ki Meiru Beetle

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1900 DEF 1500
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position.
Majestic Dragon
Majestic Dragon

SR

Super Rare
X
LIGHT LIGHT Level Level 1 [ Dragon / Tuner / Effect ] ATK 0 DEF 0
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster.
Stardust Xiaolong
Stardust Xiaolong

R

Rare
X
LIGHT LIGHT Level Level 1 [ Dragon / Effect ] ATK 100 DEF 100
When you Synchro Summon "Stardust Dragon": You can Special Summon this card from your GY in Attack Position. Each turn, the first time this card would be destroyed by battle, it is not destroyed.
Max Warrior
Max Warrior

SR

Super Rare
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 800
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.
Quickdraw Synchron
Quickdraw Synchron
X
WIND WIND Level Level 5 [ Machine / Tuner / Effect ] ATK 700 DEF 1400
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
Level Eater
Level Eater

Forbidden

Forbidden
X
DARK DARK Level Level 1 [ Insect / Effect ] ATK 600 DEF 0
If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.
Zero Gardna
Zero Gardna

R

Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 0 DEF 0
You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage during this turn. This effect can be activated during either player's turn.
Regulus
Regulus
X
LIGHT LIGHT Level Level 4 [ Beast / Effect ] ATK 1700 DEF 1000
Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.
Infernity Necromancer
Infernity Necromancer
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 0 DEF 2000
When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.
Fortune Lady Wind
Fortune Lady Wind

R

Rare
X
WIND WIND Level Level 3 [ Spellcaster / Effect ] ATK ? DEF ?
This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
Fortune Lady Water
Fortune Lady Water

R

Rare
X
WATER WATER Level Level 4 [ Spellcaster / Effect ] ATK ? DEF ?
This card's ATK/DEF become its Level x 300. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). If this card is Special Summoned while you control a "Fortune Lady" monster except "Fortune Lady Water": Draw 2 cards.
Fortune Lady Dark
Fortune Lady Dark

R

Rare
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK ? DEF ?
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.
Fortune Lady Earth
Fortune Lady Earth

R

Rare
X
EARTH EARTH Level Level 6 [ Spellcaster / Effect ] ATK ? DEF ?
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.
Solitaire Magician
Solitaire Magician
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1300
Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.
Catoblepas and the Witch of Fate
Catoblepas and the Witch of Fate

R

Rare
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 0
When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).
Dark Spider
Dark Spider
X
DARK DARK Level Level 1 [ Insect / Effect ] ATK 0 DEF 0
Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.
Ground Spider
Ground Spider
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 0 DEF 1500
Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
Relinquished Spider
Relinquished Spider
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 300 DEF 500
If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
Spyder Spider
Spyder Spider
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1500 DEF 1000
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
Mother Spider
Mother Spider

R

Rare
X
DARK DARK Level Level 6 [ Insect / Effect ] ATK 2300 DEF 1200
If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
Reptilianne Gorgon
Reptilianne Gorgon
X
DARK DARK Level Level 3 [ Reptile / Effect ] ATK 1400 DEF 1400
If this card attacks a monster, after damage calculation: The ATK of that monster becomes 0, also it cannot change its battle position.
Reptilianne Medusa
Reptilianne Medusa
X
DARK DARK Level Level 6 [ Reptile / Effect ] ATK 2200 DEF 800
Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.
Reptilianne Scylla
Reptilianne Scylla
X
DARK DARK Level Level 4 [ Reptile / Effect ] ATK 1800 DEF 1200
If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.
Reptilianne Viper
Reptilianne Viper
X
DARK DARK Level Level 2 [ Reptile / Tuner / Effect ] ATK 0 DEF 0
When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.
Earthbound Immortal Ccarayhua
Earthbound Immortal Ccarayhua

UR

Ultra Rare
X
DARK DARK Level Level 10 [ Reptile / Effect ] ATK 2800 DEF 1800
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this card is destroyed by a card effect, except by its own effect: Destroy all cards on the field.
Earthbound Immortal Uru
Earthbound Immortal Uru

UR

Ultra Rare
X
DARK DARK Level Level 10 [ Insect / Effect ] ATK 3000 DEF 3000
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can Tribute 1 other monster, then target 1 face-up monster your opponent controls; take control of that target, until the End Phase.
Earthbound Immortal Wiraqocha Rasca
Earthbound Immortal Wiraqocha Rasca

UR

Ultra Rare
X
DARK DARK Level Level 10 [ Winged Beast / Effect ] ATK 100 DEF 100
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect.
Koa'ki Meiru Sea Panther
Koa'ki Meiru Sea Panther
X
WATER WATER Level Level 4 [ Sea Serpent / Effect ] ATK 1900 DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
Koa'ki Meiru Rooklord
Koa'ki Meiru Rooklord

SR

Super Rare
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2800 DEF 2200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.
Tuned Magician
Tuned Magician
X
WIND WIND Level Level 4 [ Spellcaster / Gemini / Effect ] ATK 1800 DEF 1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card is treated as a Tuner.
Crusader of Endymion
Crusader of Endymion

UR

Ultra Rare
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Gemini / Effect ] ATK 1900 DEF 1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
��Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.
Woodland Archer
Woodland Archer
X
EARTH EARTH Level Level 3 [ Beast-Warrior / Effect ] ATK 1400 DEF 1300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
Knight of the Red Lotus
Knight of the Red Lotus

SR

Super Rare
X
FIRE FIRE Level Level 6 [ Warrior / Effect ] ATK 2100 DEF 1800
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.
Energy Bravery
Energy Bravery
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.
Swap Frog
Swap Frog
X
WATER WATER Level Level 2 [ Aqua / Effect ] ATK 1000 DEF 500
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Lord British Space Fighter
Lord British Space Fighter

R

Rare
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1200 DEF 800
If this card destroys an opponent's monster by battle: Activate 1 of these effects;
●This card can make a second attack in a row.
●Target 1 Set card on the field; destroy that target.
●Special Summon 1 "Multi Token" (Machine/LIGHT/Level 4/ATK 1200/DEF 1200).
Oshaleon
Oshaleon
X
WATER WATER Level Level 3 [ Reptile / Effect ] ATK 1400 DEF 800
While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 or less ATK from your Deck to your hand.
Djinn Releaser of Rituals
Djinn Releaser of Rituals

Forbidden

Forbidden

R

Rare
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1200 DEF 2000
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, the other player cannot Special Summon while that Ritual Summoned monster is face-up on the field.
Djinn Presider of Rituals
Djinn Presider of Rituals

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1800 DEF 1400
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
Divine Grace - Northwemko
Divine Grace - Northwemko

UR

Ultra Rare
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Ritual / Effect ] ATK 2700 DEF 1200
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.
Majestic Star Dragon
Majestic Star Dragon

UR

Ultra Rare
X
WIND WIND Level Level 10 [ Dragon / Synchro / Effect ] ATK 3800 DEF 3000
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.
Blackwing - Silverwind the Ascendant
Blackwing - Silverwind the Ascendant

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Winged Beast / Synchro / Effect ] ATK 2800 DEF 2000
1 "Blackwing" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.
Reptilianne Hydra
Reptilianne Hydra

SR

Super Rare
X
DARK DARK Level Level 6 [ Reptile / Synchro / Effect ] ATK 2100 DEF 1500
1 "Reptilianne" Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: Destroy as many monsters your opponent controls with 0 ATK as possible, and if you do, draw 1 card for each monster destroyed.
Black Brutdrago
Black Brutdrago

SR

Super Rare
X
FIRE FIRE Level Level 8 [ Dragon / Synchro / Effect ] ATK 3000 DEF 2600
1 Tuner + 1 or more non-Tuner Gemini monsters
Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.
Explosive Magician
Explosive Magician

UR

Ultra Rare
X
LIGHT LIGHT Level Level 6 [ Spellcaster / Synchro / Effect ] ATK 2500 DEF 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
You can remove 2 Spell Counters from your field, then target 1 Spell/Trap your opponent controls; destroy that target.
Spider Web
Spider Web
X
SPELL SPELL Field Field
If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.
Earthbound Whirlwind
Earthbound Whirlwind

SR

Super Rare
X
SPELL SPELL
If you control an "Earthbound Immortal" monster: Destroy all Spells and Traps your opponent controls.
Savage Colosseum
Savage Colosseum
X
SPELL SPELL Field Field
If a monster attacks, at the end of the Damage Step: Its controller gains 300 LP. All monsters must attack, if able. During each End Phase: Destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.
Attack Pheromones
Attack Pheromones
X
SPELL SPELL Continuous Continuous
If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type.
Molting Escape
Molting Escape
X
SPELL SPELL Equip Equip
Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.
Reptilianne Spawn
Reptilianne Spawn
X
SPELL SPELL
Banish 1 "Reptilianne" monster from your GY; Special Summon 2 "Reptilianne Tokens" (Reptile/EARTH/Level 1/ATK 0/DEF 0).
Fortune's Future
Fortune's Future

SR

Super Rare
X
SPELL SPELL
Target 1 of your banished "Fortune Lady" monsters; return it to the GY, then draw 2 cards.
Time Passage
Time Passage
X
SPELL SPELL Quick-Play Quick-Play
Increase the Level of 1 face-up "Fortune Lady" monster you control by 3, until the End Phase.
Iron Core Armor
Iron Core Armor
X
SPELL SPELL Equip Equip
Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
Herculean Power
Herculean Power
X
SPELL SPELL Continuous Continuous
Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.
Gemini Spark
Gemini Spark
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
Ritual of Grace
Ritual of Grace
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn.
Preparation of Rites
Preparation of Rites

SR

Super Rare
X
SPELL SPELL
Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
Moray of Greed
Moray of Greed
X
SPELL SPELL
Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.
Spiritual Forest
Spiritual Forest
X
SPELL SPELL Continuous Continuous
The first time each Beast, Beast-Warrior, or Plant monster you control would be destroyed by battle each turn, it is not destroyed.
Raging Mad Plants
Raging Mad Plants

R

Rare
X
SPELL SPELL Quick-Play Quick-Play
All Plant-Type monsters you currently control gain 300 ATK for each Plant-Type monster currently in your Graveyard, until the end of this turn. During the End Phase, destroy all Plant-Type monsters you control.
Insect Neglect
Insect Neglect
X
SPELL SPELL Continuous Continuous
When your opponent's monster declares an attack: You can banish 1 Insect monster from your GY; negate the attack.
Faustian Bargain
Faustian Bargain
X
SPELL SPELL
Target 1 Special Summoned monster on either field; send it to the GY, and if you do, Special Summon 1 Level 4 or lower Normal Monster from your hand.
Slip Summon
Slip Summon
X
TRAP TRAP
Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.
Synchro Barrier
Synchro Barrier
X
TRAP TRAP
Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.
Enlightenment
Enlightenment
X
TRAP TRAP
You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).
Bending Destiny
Bending Destiny
X
TRAP TRAP Counter Counter
If the only face-up monsters you control are "Fortune Lady" monsters, you can activate this card. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.
Inherited Fortune
Inherited Fortune

R

Rare
X
TRAP TRAP
Activate during the turn a face-up "Fortune Lady" monster you control was destroyed. Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase.
Spider Egg
Spider Egg
X
TRAP TRAP
When your opponent declares a direct attack, while you have 3 or more Insect monsters in your GY: Negate the attack, and if you do, Special Summon 3 "Spider Tokens" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
Wolf in Sheep's Clothing
Wolf in Sheep's Clothing
X
TRAP TRAP
Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck.
Earthbound Wave
Earthbound Wave
X
TRAP TRAP Counter Counter
When your opponent activates a Spell/Trap Card while you control an "Earthbound Immortal" monster: Negate the activation, and if you do, destroy it.
Roar of the Earthbound Immortal
Roar of the Earthbound Immortal
X
TRAP TRAP Continuous Continuous
Once per turn, if an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an "Earthbound Immortal" monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect.
Limit Impulse
Limit Impulse
X
TRAP TRAP
Send 2 cards from your hand to the GY; Special Summon 2 "Soul Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0). They cannot be Tributed except for a Tribute Summon.
Infernity Force
Infernity Force
X
TRAP TRAP
Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.
Nega-Ton Corepanel
Nega-Ton Corepanel

R

Rare
X
TRAP TRAP Counter Counter
Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it.
Gemini Counter
Gemini Counter
X
TRAP TRAP Counter Counter
Change 1 face-up Gemini monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.
Gemini Booster
Gemini Booster
X
TRAP TRAP
Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.
Ritual Buster
Ritual Buster
X
TRAP TRAP
Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.
Stygian Dirge
Stygian Dirge
X
TRAP TRAP Continuous Continuous
Reduce the Levels of all monsters your opponent controls by 1.
Seal of Wickedness
Seal of Wickedness

SR

Super Rare
X
TRAP TRAP Continuous Continuous
Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card.
Appointer of the Red Lotus
Appointer of the Red Lotus

Forbidden

Forbidden
X
TRAP TRAP
Pay 2000 LP and reveal your entire hand; look at your opponent's hand and banish 1 card from their hand, until your opponent's next End Phase.
Koa'ki Meiru Maximus
Koa'ki Meiru Maximus

UR

Ultra Rare
X
WIND WIND Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.
Shire, Lightsworn Spirit
Shire, Lightsworn Spirit

SR

Super Rare
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 400 DEF 1400
This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
Rinyan, Lightsworn Rogue
Rinyan, Lightsworn Rogue

R

Rare
X
LIGHT LIGHT Level Level 2 [ Beast / Flip / Effect ] ATK 100 DEF 100
FLIP: Target 1 "Lightsworn" monster in your Graveyard; shuffle that target into your Deck, then draw 1 card.
Yellow Baboon, Archer of the Forest
Yellow Baboon, Archer of the Forest

UR

Ultra Rare
X
EARTH EARTH Level Level 7 [ Beast / Effect ] ATK 2600 DEF 1800
When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.
Gemini Scorpion
Gemini Scorpion

R

Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 400
When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.
Metabo-Shark
Metabo-Shark

SR

Super Rare
X
WATER WATER Level Level 4 [ Fish / Effect ] ATK 1800 DEF 500
When this card is Normal Summoned: You can target 2 Fish-Type monsters in your Graveyard; shuffle those targets into your Deck.
Earthbound Immortal Revival
Earthbound Immortal Revival

R

Rare
X
SPELL SPELL
Discard 1 card, then target 1 "Earthbound Immortal" monster and 1 Field Spell in your GY; add those targets to your hand.
Reptilianne Poison
Reptilianne Poison

R

Rare
X
SPELL SPELL
Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.
Gateway of the Six
Gateway of the Six

Limited

Limited

SR

Super Rare
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
Dark Rabbit
Dark Rabbit

R

Rare
X
DARK DARK Level Level 4 [ Beast / Normal ] ATK 1100 DEF 1500
He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
Shine Palace
Shine Palace

R

Rare
X
SPELL SPELL Equip Equip
Equip only to a LIGHT monster. It gains 700 ATK.
Dark Simorgh
Dark Simorgh

SE

Secret Rare
X
DARK DARK Level Level 7 [ Winged Beast / Effect ] ATK 2700 DEF 1000
While face-up on the field, this card is also WIND-Attribute. If this card is in your hand: You can banish 1 DARK and 1 WIND monster from your GY; Special Summon this card. If this card is in your GY: You can banish 1 DARK and 1 WIND monster from your hand; Special Summon this card. Your opponent cannot Set cards.
Victoria
Victoria

SE

Secret Rare
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1800 DEF 1500
Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.
Ice Queen
Ice Queen

SE

Secret Rare
X
WATER WATER Level Level 8 [ Spellcaster / Effect ] ATK 2900 DEF 2100
Cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell in your Graveyard; add that target to your hand. You must have 3 or more Spellcaster monsters in your Graveyard to activate and to resolve this effect.
Shutendoji
Shutendoji

SE

Secret Rare
X
EARTH EARTH Level Level 4 [ Zombie / Effect ] ATK 1500 DEF 800
Once per turn: You can activate 1 of these effects.
●Banish 2 Zombie monsters from your GY; draw 1 card.
●Target 1 of your banished Zombie monsters; place that target on the top of your Deck.
Archlord Kristya
Archlord Kristya

SE

Secret Rare
X
LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300
If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.
Guardian Eatos
Guardian Eatos

SE

Secret Rare
X
WIND WIND Level Level 8 [ Fairy / Effect ] ATK 2500 DEF 2000
If you have no monsters in your GY, you can Special Summon this card (from your hand). You can send 1 of your Equip Spells equipped to this card to the GY, then target up to 3 monsters in your opponent's GY; banish those targets, and if you do, this card gains 500 ATK for each monster banished by this effect, until the end of this turn.
Clear Vice Dragon
Clear Vice Dragon

SE

Secret Rare
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK ? DEF 0
You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.
Clear World
Clear World

SE

Secret Rare
X
SPELL SPELL Field Field
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control.
●LIGHT: Play with your hand revealed at all times.
●DARK: If you control 2 or more monsters, you cannot declare an attack.
●EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target.
●WATER: During your End Phase: Discard 1 card.
●FIRE: During your End Phase: Take 1000 damage.
●WIND: You must pay 500 Life Points to activate a Spell Card.