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RETRO PACK 2

( Release Date : 07/28/2009 )

Total of 101 Card(s)
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness

SE

Secret Rare
X
DARK DARK Level Level 7 [ Fiend / Effect ] ATK 2700 DEF 2500
When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
●Effect damage: Inflict damage to your opponent equal to the damage you took.
Jinzo
Jinzo

UR

Ultra Rare
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2400 DEF 1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
Parasite Paracide
Parasite Paracide
X
EARTH EARTH Level Level 2 [ Insect / Flip / Effect ] ATK 500 DEF 300
FLIP: Shuffle this card face-up into your opponent's Deck.
If you draw this card after it was added to your Deck by its effect: Special Summon it in Defense Position, and if you do, take 1000 damage. All monsters controlled by the player that Summoned this card by its effect become Insect monsters.
Lightforce Sword
Lightforce Sword
X
TRAP TRAP
Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
Chain Destruction
Chain Destruction

R

Rare
X
TRAP TRAP
When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.
Dust Tornado
Dust Tornado
X
TRAP TRAP
Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.
Call of the Haunted
Call of the Haunted
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Mirror Wall
Mirror Wall

UR

Ultra Rare
X
TRAP TRAP Continuous Continuous
Halve the ATK of your opponent's attacking monsters. Once per turn, during your Standby Phase, pay 2000 LP or destroy this card.
Appropriate
Appropriate
X
TRAP TRAP Continuous Continuous
Activate only when your opponent draws a card(s) outside of either Draw Phase. After that, each time your opponent draws a card(s) outside of either Draw Phase, immediately draw 2 cards.
Ceasefire
Ceasefire

R

Rare
X
TRAP TRAP
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
Magical Hats
Magical Hats

R

Rare
X
TRAP TRAP
During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
Nobleman of Crossout
Nobleman of Crossout
X
SPELL SPELL
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Premature Burial
Premature Burial

Forbidden

Forbidden
X
SPELL SPELL Equip Equip
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
Buster Blader
Buster Blader

SR

Super Rare
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 2300
Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.
Skull Invitation
Skull Invitation
X
TRAP TRAP Continuous Continuous
Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.
Limiter Removal
Limiter Removal

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
Insect Imitation
Insect Imitation
X
SPELL SPELL
Tribute 1 monster; Special Summon 1 Insect monster from your Deck whose Level is 1 higher than the Tributed monster had on the field.
Magic Drain
Magic Drain
X
TRAP TRAP Counter Counter
When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.
Gravity Bind
Gravity Bind
X
TRAP TRAP Continuous Continuous
Level 4 or higher monsters cannot attack.
The Legendary Fisherman
The Legendary Fisherman

R

Rare
X
WATER WATER Level Level 5 [ Warrior / Effect ] ATK 1850 DEF 1600
While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
Thousand-Eyes Idol
Thousand-Eyes Idol
X
DARK DARK Level Level 1 [ Spellcaster / Normal ] ATK 0 DEF 0
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
Thousand-Eyes Restrict
Thousand-Eyes Restrict

UR

Ultra Rare
X
DARK DARK Level Level 1 [ Spellcaster / Fusion / Effect ] ATK 0 DEF 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
4-Starred Ladybug of Doom
4-Starred Ladybug of Doom
X
WIND WIND Level Level 3 [ Insect / Flip / Effect ] ATK 800 DEF 1200
FLIP: Destroy all Level 4 monsters your opponent controls.
Mad Sword Beast
Mad Sword Beast
X
EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1400 DEF 1200
If this card attacks a Defense Position monster, inflict piercing battle damage.
Goblin Attack Force
Goblin Attack Force
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 2300 DEF 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
Gearfried the Iron Knight
Gearfried the Iron Knight

R

Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 1600
If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
Gemini Elf
Gemini Elf
X
EARTH EARTH Level Level 4 [ Spellcaster / Normal ] ATK 1900 DEF 900
Elf twins that alternate their attacks.
The Masked Beast
The Masked Beast

SR

Super Rare
X
DARK DARK Level Level 8 [ Fiend / Ritual ] ATK 3200 DEF 1800
You can Ritual Summon this card with "Curse of the Masked Beast".
Revival Jam
Revival Jam

R

Rare
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1500 DEF 500
When this card is destroyed by battle and sent to the GY: You can pay 1000 LP; Special Summon it in Defense Position during your next Standby Phase.
Melchid the Four-Face Beast
Melchid the Four-Face Beast
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1500 DEF 1200
This monster has four different masks for four different attacks.
Curse of the Masked Beast
Curse of the Masked Beast
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
Mask of Restrict
Mask of Restrict
X
TRAP TRAP Continuous Continuous
Neither player can Tribute cards.
Lightning Blade
Lightning Blade
X
SPELL SPELL Equip Equip
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
Tornado Wall
Tornado Wall
X
TRAP TRAP Continuous Continuous
Activate only if "Umi" is on the field. While "Umi" is on the field, you take no battle damage. If "Umi" is not on the field, destroy this card.
Torrential Tribute
Torrential Tribute
X
TRAP TRAP
When a monster(s) is Summoned: Destroy all monsters on the field.
Infinite Cards
Infinite Cards

R

Rare
X
SPELL SPELL Continuous Continuous
There is no limit to the hand size for each player.
Jam Defender
Jam Defender

SR

Super Rare
X
TRAP TRAP Continuous Continuous
When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target.
Card of Safe Return
Card of Safe Return

Forbidden

Forbidden
X
SPELL SPELL Continuous Continuous
When a monster is Special Summoned from your Graveyard, you can draw 1 card.
United We Stand
United We Stand

UR

Ultra Rare
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
Mage Power
Mage Power

R

Rare
X
SPELL SPELL Equip Equip
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1800 DEF 700
When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
Bazoo the Soul-Eater
Bazoo the Soul-Eater
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 1600 DEF 900
Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
Dark Necrofear
Dark Necrofear

SR

Super Rare
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2200 DEF 2800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
Gilasaurus
Gilasaurus
X
EARTH EARTH Level Level 3 [ Dinosaur / Effect ] ATK 1400 DEF 400
You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
Dark Spirit of the Silent
Dark Spirit of the Silent
X
TRAP TRAP
Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)
Destiny Board
Destiny Board

SR

Super Rare
X
TRAP TRAP Continuous Continuous
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY.
Spirit Message "I"
Spirit Message "I"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
Spirit Message "N"
Spirit Message "N"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
Spirit Message "A"
Spirit Message "A"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
Spirit Message "L"
Spirit Message "L"
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "Destiny Board".
Magic Cylinder
Magic Cylinder

R

Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Yata-Garasu
Yata-Garasu
X
WIND WIND Level Level 2 [ Fiend / Spirit / Effect ] ATK 200 DEF 100
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn.
Dark Ruler Ha Des
Dark Ruler Ha Des

UR

Ultra Rare
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2450 DEF 1600
Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.
Opticlops
Opticlops
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
Freed the Matchless General
Freed the Matchless General

R

Rare
X
EARTH EARTH Level Level 5 [ Warrior / Effect ] ATK 2300 DEF 1700
Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
Emergency Provisions
Emergency Provisions
X
SPELL SPELL Quick-Play Quick-Play
Send any number of other Spells/Traps you control to the GY; gain 1000 LP for each card sent to the GY this way.
Tyrant Dragon
Tyrant Dragon

SR

Super Rare
X
FIRE FIRE Level Level 8 [ Dragon / Effect ] ATK 2900 DEF 2500
During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap. This card cannot be Special Summoned from the GY, unless you Tribute 1 Dragon monster.
Spear Dragon
Spear Dragon
X
WIND WIND Level Level 4 [ Dragon / Effect ] ATK 1900 DEF 0
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Airknight Parshath
Airknight Parshath

R

Rare
X
LIGHT LIGHT Level Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
Yamata Dragon
Yamata Dragon

R

Rare
X
FIRE FIRE Level Level 7 [ Dragon / Spirit / Effect ] ATK 2600 DEF 3100
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand.
Hino-Kagu-Tsuchi
Hino-Kagu-Tsuchi

SR

Super Rare
X
FIRE FIRE Level Level 8 [ Pyro / Spirit / Effect ] ATK 2800 DEF 2900
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw.
Asura Priest
Asura Priest
X
LIGHT LIGHT Level Level 4 [ Fairy / Spirit / Effect ] ATK 1700 DEF 1200
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.
A Legendary Ocean
A Legendary Ocean
X
SPELL SPELL Field Field
(This card is always treated as "Umi".)
All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.
Creature Swap
Creature Swap
X
SPELL SPELL
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
Bottomless Trap Hole
Bottomless Trap Hole
X
TRAP TRAP
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
Injection Fairy Lily
Injection Fairy Lily

UR

Ultra Rare
X
EARTH EARTH Level Level 3 [ Spellcaster / Effect ] ATK 400 DEF 1500
If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.
Ring of Destruction
Ring of Destruction

SE

Secret Rare
X
TRAP TRAP
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
Guardian Sphinx
Guardian Sphinx
X
EARTH EARTH Level Level 5 [ Rock / Effect ] ATK 1700 DEF 2400
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
Don Zaloog
Don Zaloog

R

Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1500
When this card inflicts battle damage to your opponent: You can activate 1 of these effects;
●Discard 1 random card from their hand.
●Send the top 2 cards of their Deck to the GY.
Book of Taiyou
Book of Taiyou
X
SPELL SPELL
Target 1 face-down monster on the field; change that target to face-up Attack Position.
Book of Moon
Book of Moon
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; change that target to face-down Defense Position.
Reckless Greed
Reckless Greed
X
TRAP TRAP
Draw 2 cards and skip your next 2 Draw Phases.
Dark Jeroid
Dark Jeroid

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
Newdoria
Newdoria

R

Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 800
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
Helpoemer
Helpoemer

UR

Ultra Rare
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 2000 DEF 1400
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect.
Gravekeeper's Spy
Gravekeeper's Spy
X
DARK DARK Level Level 4 [ Spellcaster / Flip / Effect ] ATK 1200 DEF 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Gravekeeper's Chief
Gravekeeper's Chief
X
DARK DARK Level Level 5 [ Spellcaster / Effect ] ATK 1900 DEF 1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
Gravekeeper's Assailant
Gravekeeper's Assailant
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
Dark Room of Nightmare
Dark Room of Nightmare
X
SPELL SPELL Continuous Continuous
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
Necrovalley
Necrovalley

R

Rare
X
SPELL SPELL Field Field
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Barrel Behind the Door
Barrel Behind the Door
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Your opponent takes the damage instead.
Nightmare Wheel
Nightmare Wheel

R

Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
Lava Golem
Lava Golem

SR

Super Rare
X
FIRE FIRE Level Level 8 [ Fiend / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
Morphing Jar
Morphing Jar

Limited

Limited

R

Rare
X
EARTH EARTH Level Level 2 [ Rock / Flip / Effect ] ATK 700 DEF 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
Royal Decree
Royal Decree

R

Rare
X
TRAP TRAP Continuous Continuous
Negate all other Trap effects on the field.
Swift Gaia the Fierce Knight
Swift Gaia the Fierce Knight

UR

Ultra Rare
X
DARK DARK Level Level 7 [ Warrior / Effect ] ATK 2300 DEF 2100
If this is the only card in your hand, you can Normal Summon this card without Tributing.
Obnoxious Celtic Guard
Obnoxious Celtic Guard

R

Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1200
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
Kaiser Sea Horse
Kaiser Sea Horse

R

Rare
X
LIGHT LIGHT Level Level 4 [ Sea Serpent / Effect ] ATK 1700 DEF 1650
This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
Insect Queen
Insect Queen

SR

Super Rare
X
EARTH EARTH Level Level 7 [ Insect / Effect ] ATK 2200 DEF 2400
Gains 200 ATK for each Insect monster on the field. Cannot declare an attack unless you Tribute 1 monster. Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
Alpha The Magnet Warrior
Alpha The Magnet Warrior

R

Rare
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1400 DEF 1700
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Beta The Magnet Warrior
Beta The Magnet Warrior

R

Rare
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1700 DEF 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Gamma The Magnet Warrior
Gamma The Magnet Warrior

R

Rare
X
EARTH EARTH Level Level 4 [ Rock / Normal ] ATK 1500 DEF 1800
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Valkyrion the Magna Warrior
Valkyrion the Magna Warrior

SE

Secret Rare
X
EARTH EARTH Level Level 8 [ Rock / Effect ] ATK 3500 DEF 3850
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them.
Harpie's Pet Dragon
Harpie's Pet Dragon

SE

Secret Rare
X
WIND WIND Level Level 7 [ Dragon / Effect ] ATK 2000 DEF 2500
Gains 300 ATK/DEF for each "Harpie Lady" on the field.
Archfiend of Gilfer
Archfiend of Gilfer

SE

Secret Rare
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2200 DEF 2500
When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card.
Light and Darkness Dragon
Light and Darkness Dragon

SE

Secret Rare
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 2800 DEF 2400
Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).
Blue-Eyes Shining Dragon
Blue-Eyes Shining Dragon

SE

Secret Rare
X
LIGHT LIGHT Level Level 10 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Blue-Eyes Ultimate Dragon". Gains 300 ATK for each Dragon monster in your GY. When a card or effect is activated that targets this card (Quick Effect): You can negate that effect.
Dragon Master Knight
Dragon Master Knight

SE

Secret Rare
X
LIGHT LIGHT Level Level 12 [ Dragon / Fusion / Effect ] ATK 5000 DEF 5000
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.
Victory Dragon
Victory Dragon

Forbidden

Forbidden

SE

Secret Rare
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2400 DEF 3000
This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
Green Baboon, Defender of the Forest
Green Baboon, Defender of the Forest

SE

Secret Rare
X
EARTH EARTH Level Level 7 [ Beast / Effect ] ATK 2600 DEF 1800
When a face-up Beast monster you control is destroyed and sent to the GY, while this card is in your hand or GY (except during the Damage Step): You can pay 1000 LP; Special Summon this card.
Dreadscythe Harvester
Dreadscythe Harvester

SE

Secret Rare
X
WIND WIND Level Level 8 [ Insect / Effect ] ATK 2300 DEF 1600
You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.