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DARK REVELATION Volume 2

( Release Date : 10/20/2005 )

Total of 224 Card(s)
Ojama Yellow
Ojama Yellow
X
LIGHT LIGHT Level Level 2 [ Beast / Normal ] ATK 0 DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Ojama Black
Ojama Black
X
LIGHT LIGHT Level Level 2 [ Beast / Normal ] ATK 0 DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Soul Tiger
Soul Tiger
X
EARTH EARTH Level Level 4 [ Beast / Normal ] ATK 0 DEF 2100
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
Big Koala
Big Koala
X
EARTH EARTH Level Level 7 [ Beast / Normal ] ATK 2700 DEF 2000
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
Des Kangaroo
Des Kangaroo
X
DARK DARK Level Level 4 [ Beast / Effect ] ATK 1500 DEF 1700
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster.
Crimson Ninja
Crimson Ninja
X
EARTH EARTH Level Level 1 [ Warrior / Flip / Effect ] ATK 300 DEF 300
FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
Strike Ninja
Strike Ninja

UR

Ultra Rare
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
Gale Lizard
Gale Lizard
X
WATER WATER Level Level 4 [ Reptile / Flip / Effect ] ATK 1400 DEF 700
FLIP: Target 1 monster your opponent controls; return that target to the hand.
Spirit of the Pot of Greed
Spirit of the Pot of Greed
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 100 DEF 100
If a player activates "Pot of Greed": Activate this effect; they can draw 1 card. This card must be in face-up Attack Position to activate and to resolve this effect.
Chopman the Desperate Outlaw
Chopman the Desperate Outlaw
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1100 DEF 500
When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
Sasuke Samurai #3
Sasuke Samurai #3
X
LIGHT LIGHT Level Level 3 [ Warrior / Effect ] ATK 1000 DEF 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.
D.D. Scout Plane
D.D. Scout Plane

R

Rare
X
DARK DARK Level Level 2 [ Machine / Effect ] ATK 800 DEF 1200
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn.
Berserk Gorilla
Berserk Gorilla

R

Rare
X
EARTH EARTH Level Level 4 [ Beast / Effect ] ATK 2000 DEF 1000
If this card is in face-up Defense Position, destroy this card. This card must attack if able.
Freed the Brave Wanderer
Freed the Brave Wanderer

SR

Super Rare
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.
Coach Goblin
Coach Goblin
X
EARTH EARTH Level Level 4 [ Fiend / Effect ] ATK 1200 DEF 1500
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
Witch Doctor of Chaos
Witch Doctor of Chaos
X
DARK DARK Level Level 2 [ Spellcaster / Flip / Effect ] ATK 500 DEF 500
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
Chaos Necromancer
Chaos Necromancer
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
The ATK of this card is the number of Monster Cards in your Graveyard x 300.
Chaosrider Gustaph
Chaosrider Gustaph

SR

Super Rare
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1500
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn.
Inferno
Inferno
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1100 DEF 1900
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent.
Fenrir
Fenrir

R

Rare
X
WATER WATER Level Level 4 [ Beast / Effect ] ATK 1400 DEF 1200
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
Gigantes
Gigantes
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1900 DEF 1300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
Silpheed
Silpheed
X
WIND WIND Level Level 4 [ Fairy / Effect ] ATK 1700 DEF 700
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
Chaos Sorcerer
Chaos Sorcerer
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 2300 DEF 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
Gren Maju Da Eiza
Gren Maju Da Eiza
X
FIRE FIRE Level Level 3 [ Fiend / Effect ] ATK ? DEF ?
This card's ATK/DEF become the number of your banished cards x 400.
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning

UR

Ultra Rare
X
LIGHT LIGHT Level Level 8 [ Warrior / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
Drillago
Drillago

R

Rare
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1100
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
Lekunga
Lekunga

R

Rare
X
WATER WATER Level Level 4 [ Plant / Effect ] ATK 1700 DEF 500
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.
Lord Poison
Lord Poison
X
WATER WATER Level Level 4 [ Plant / Effect ] ATK 1500 DEF 1000
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
Bowganian
Bowganian
X
DARK DARK Level Level 3 [ Machine / Effect ] ATK 1300 DEF 1000
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
Granadora
Granadora
X
WATER WATER Level Level 4 [ Reptile / Effect ] ATK 1900 DEF 700
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
Fuhma Shuriken
Fuhma Shuriken
X
SPELL SPELL Equip Equip
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
Heart of the Underdog
Heart of the Underdog
X
SPELL SPELL Continuous Continuous
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.
Wild Nature's Release
Wild Nature's Release

R

Rare
X
SPELL SPELL
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
Ojama Delta Hurricane!!
Ojama Delta Hurricane!!
X
SPELL SPELL
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls.
Stumbling
Stumbling
X
SPELL SPELL Continuous Continuous
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.
Chaos End
Chaos End
X
SPELL SPELL
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.
Yellow Luster Shield
Yellow Luster Shield
X
SPELL SPELL Continuous Continuous
Increase the DEF of all monsters on your side of the field by 300 points.
Chaos Greed
Chaos Greed
X
SPELL SPELL
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.
D.D. Designator
D.D. Designator

SR

Super Rare
X
SPELL SPELL
Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand.
D.D. Borderline
D.D. Borderline
X
SPELL SPELL Continuous Continuous
While there are no Spells in your GY, neither player can conduct their Battle Phase.
Recycle
Recycle
X
SPELL SPELL Continuous Continuous
During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
Primal Seed
Primal Seed
X
SPELL SPELL
If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand.
Thunder Crash
Thunder Crash
X
SPELL SPELL
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed.
Dimension Distortion
Dimension Distortion
X
SPELL SPELL
You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.
Reload
Reload

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
Soul Absorption
Soul Absorption
X
SPELL SPELL Continuous Continuous
If a card(s) is banished: Gain 500 LP for each.
Big Burn
Big Burn

SR

Super Rare
X
TRAP TRAP
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.
Blasting the Ruins
Blasting the Ruins
X
TRAP TRAP
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
Cursed Seal of the Forbidden Spell
Cursed Seal of the Forbidden Spell
X
TRAP TRAP Counter Counter
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.
Tower of Babel
Tower of Babel
X
TRAP TRAP Continuous Continuous
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage.
Spatial Collapse
Spatial Collapse
X
TRAP TRAP Continuous Continuous
You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.
Chain Disappearance
Chain Disappearance

R

Rare
X
TRAP TRAP
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
Zero Gravity
Zero Gravity
X
TRAP TRAP
Change the battle positions of all face-up monsters on the field.
Dark Mirror Force
Dark Mirror Force

SR

Super Rare
X
TRAP TRAP
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
Energy Drain
Energy Drain
X
TRAP TRAP
Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn.
Chaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
Giga Gagagigo
Giga Gagagigo
X
WATER WATER Level Level 5 [ Reptile / Normal ] ATK 2450 DEF 1500
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.
Mad Dog of Darkness
Mad Dog of Darkness
X
DARK DARK Level Level 4 [ Beast / Normal ] ATK 1900 DEF 1400
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
Neo Bug
Neo Bug
X
EARTH EARTH Level Level 4 [ Insect / Normal ] ATK 1800 DEF 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
Sea Serpent Warrior of Darkness
Sea Serpent Warrior of Darkness
X
WATER WATER Level Level 4 [ Sea Serpent / Normal ] ATK 1800 DEF 1500
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
Terrorking Salmon
Terrorking Salmon
X
WATER WATER Level Level 5 [ Fish / Normal ] ATK 2400 DEF 1000
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
Blazing Inpachi
Blazing Inpachi
X
FIRE FIRE Level Level 4 [ Pyro / Normal ] ATK 1850 DEF 0
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
Burning Algae
Burning Algae
X
FIRE FIRE Level Level 3 [ Pyro / Effect ] ATK 500 DEF 1500
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
The Thing in the Crater
The Thing in the Crater
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1000 DEF 1200
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
Molten Zombie
Molten Zombie
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1600 DEF 400
When this card is Special Summoned from the Graveyard: Draw 1 card.
Dark Magician of Chaos
Dark Magician of Chaos

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Spellcaster / Effect ] ATK 2800 DEF 2600
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
Gora Turtle of Illusion
Gora Turtle of Illusion
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1200 DEF 1400
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
Manticore of Darkness
Manticore of Darkness

SR

Super Rare
X
FIRE FIRE Level Level 6 [ Beast-Warrior / Effect ] ATK 2300 DEF 1000
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
Stealth Bird
Stealth Bird

R

Rare
X
DARK DARK Level Level 3 [ Winged Beast / Effect ] ATK 700 DEF 1700
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
Sacred Crane
Sacred Crane
X
LIGHT LIGHT Level Level 4 [ Winged Beast / Effect ] ATK 1600 DEF 400
If this card is Special Summoned: Draw 1 card.
Enraged Battle Ox
Enraged Battle Ox
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 1000
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
Don Turtle
Don Turtle
X
WATER WATER Level Level 3 [ Reptile / Effect ] ATK 1100 DEF 1200
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.
Balloon Lizard
Balloon Lizard
X
EARTH EARTH Level Level 4 [ Reptile / Effect ] ATK 500 DEF 1900
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
Dark Driceratops
Dark Driceratops
X
EARTH EARTH Level Level 6 [ Dinosaur / Effect ] ATK 2400 DEF 1500
If this card attacks a Defense Position monster, inflict piercing battle damage.
Hyper Hammerhead
Hyper Hammerhead
X
EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1500 DEF 1200
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
Black Tyranno
Black Tyranno

UR

Ultra Rare
X
EARTH EARTH Level Level 7 [ Dinosaur / Effect ] ATK 2600 DEF 1800
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
Anti-Aircraft Flower
Anti-Aircraft Flower
X
EARTH EARTH Level Level 3 [ Plant / Effect ] ATK 0 DEF 1600
By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
Prickle Fairy
Prickle Fairy
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 300 DEF 2000
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
Pinch Hopper
Pinch Hopper
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1000 DEF 1200
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
Skull-Mark Ladybug
Skull-Mark Ladybug
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 500 DEF 1500
When this card is sent to the Graveyard, increase your Life Points by 1000 points.
Insect Princess
Insect Princess

UR

Ultra Rare
X
WIND WIND Level Level 6 [ Insect / Effect ] ATK 1900 DEF 1200
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
Amphibious Bugroth MK-3
Amphibious Bugroth MK-3

R

Rare
X
WATER WATER Level Level 4 [ Machine / Effect ] ATK 1500 DEF 1300
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.
Torpedo Fish
Torpedo Fish
X
WATER WATER Level Level 3 [ Fish / Effect ] ATK 1000 DEF 1000
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Levia-Dragon - Daedalus
Levia-Dragon - Daedalus

UR

Ultra Rare
X
WATER WATER Level Level 7 [ Sea Serpent / Effect ] ATK 2600 DEF 1500
You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.
Orca Mega-Fortress of Darkness
Orca Mega-Fortress of Darkness

R

Rare
X
WATER WATER Level Level 5 [ Sea Serpent / Effect ] ATK 2100 DEF 1200
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
Cannonball Spear Shellfish
Cannonball Spear Shellfish
X
WATER WATER Level Level 2 [ Aqua / Effect ] ATK 1000 DEF 1000
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
Mataza the Zapper
Mataza the Zapper

R

Rare
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1300 DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
Guardian Angel Joan
Guardian Angel Joan

SR

Super Rare
X
LIGHT LIGHT Level Level 7 [ Fairy / Effect ] ATK 2800 DEF 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1400 DEF 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Getsu Fuhma
Getsu Fuhma
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1700 DEF 1200
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
Ryu Kokki
Ryu Kokki

SR

Super Rare
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2400 DEF 2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
Gryphon's Feather Duster
Gryphon's Feather Duster
X
SPELL SPELL
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
Stray Lambs
Stray Lambs

R

Rare
X
SPELL SPELL
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
Smashing Ground
Smashing Ground
X
SPELL SPELL
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Dimension Fusion
Dimension Fusion

Forbidden

Forbidden

SR

Super Rare
X
SPELL SPELL
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.
Dedication through Light and Darkness
Dedication through Light and Darkness

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
Salvage
Salvage
X
SPELL SPELL
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
Ultra Evolution Pill
Ultra Evolution Pill
X
SPELL SPELL
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
Multiplication of Ants
Multiplication of Ants
X
SPELL SPELL
Tribute 1 Insect monster; Special Summon 2 "Army Ant Tokens" (Insect/EARTH/Level 4/ATK 500/DEF 1200). These Tokens cannot be Tributed for a Tribute Summon.
Earth Chant
Earth Chant
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
Jade Insect Whistle
Jade Insect Whistle
X
SPELL SPELL
Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
Destruction Ring
Destruction Ring
X
TRAP TRAP
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
Fiend's Hand Mirror
Fiend's Hand Mirror
X
TRAP TRAP
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.
Compulsory Evacuation Device
Compulsory Evacuation Device

R

Rare
X
TRAP TRAP
Target 1 monster on the field; return that target to the hand.
A Hero Emerges
A Hero Emerges
X
TRAP TRAP
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
Self-Destruct Button
Self-Destruct Button

Forbidden

Forbidden
X
TRAP TRAP
You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.
Curse of Darkness
Curse of Darkness

R

Rare
X
TRAP TRAP Continuous Continuous
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
Begone, Knave!
Begone, Knave!
X
TRAP TRAP Continuous Continuous
If a monster inflicts battle damage to a player: Return that monster to the hand.
DNA Transplant
DNA Transplant
X
TRAP TRAP Continuous Continuous
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.
Robbin' Zombie
Robbin' Zombie

R

Rare
X
TRAP TRAP Continuous Continuous
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
Trap Jammer
Trap Jammer

R

Rare
X
TRAP TRAP Counter Counter
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
Invader of Darkness
Invader of Darkness

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2900 DEF 2500
Your opponent cannot activate Quick-Play Spell Cards.
Gogiga Gagagigo
Gogiga Gagagigo
X
WATER WATER Level Level 8 [ Reptile / Normal ] ATK 2950 DEF 2800
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
Warrior of Zera
Warrior of Zera
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
Sealmaster Meisei
Sealmaster Meisei
X
DARK DARK Level Level 3 [ Spellcaster / Normal ] ATK 1100 DEF 900
One of the few people who has a good command of Talismans. His history is a mystery.
Mystical Shine Ball
Mystical Shine Ball
X
LIGHT LIGHT Level Level 2 [ Fairy / Normal ] ATK 500 DEF 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
Metal Armored Bug
Metal Armored Bug
X
EARTH EARTH Level Level 8 [ Insect / Normal ] ATK 2800 DEF 1500
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
The Agent of Judgment - Saturn
The Agent of Judgment - Saturn

SR

Super Rare
X
LIGHT LIGHT Level Level 6 [ Fairy / Effect ] ATK 2400 DEF 0
While your LP are higher than your opponent's: You can Tribute this card; inflict damage to your opponent equal to the difference. You must control "The Sanctuary in the Sky" to activate and to resolve this effect. You cannot conduct your Battle Phase the turn you activate this effect.
The Agent of Wisdom - Mercury
The Agent of Wisdom - Mercury
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 0 DEF 1700
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
The Agent of Creation - Venus
The Agent of Creation - Venus
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 1600 DEF 0
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
The Agent of Force - Mars
The Agent of Force - Mars
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 0 DEF 0
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
The Unhappy Girl
The Unhappy Girl
X
LIGHT LIGHT Level Level 2 [ Spellcaster / Effect ] ATK 400 DEF 300
While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.
Soul-Absorbing Bone Tower
Soul-Absorbing Bone Tower
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 400 DEF 1500
If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.
The Kick Man
The Kick Man
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1300 DEF 300
When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
Vampire Lady
Vampire Lady
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1550 DEF 1550
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
Stone Statue of the Aztecs
Stone Statue of the Aztecs

R

Rare
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 300 DEF 2000
Double any Battle Damage your opponent takes when they attack this monster.
Rocket Jumper
Rocket Jumper
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1000 DEF 800
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
Avatar of The Pot
Avatar of The Pot
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1200 DEF 1300
By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
Legendary Jujitsu Master
Legendary Jujitsu Master
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1300 DEF 1800
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
Gear Golem the Moving Fortress
Gear Golem the Moving Fortress

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 800 DEF 2200
Once per turn, during your Main Phase 1: You can pay 800 LP; this card can attack your opponent directly this turn.
KA-2 Des Scissors
KA-2 Des Scissors
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1000 DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Needle Burrower
Needle Burrower

R

Rare
X
DARK DARK Level Level 5 [ Machine / Effect ] ATK 1700 DEF 1700
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Sonic Jammer
Sonic Jammer
X
WIND WIND Level Level 2 [ Machine / Flip / Effect ] ATK 350 DEF 650
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
Blowback Dragon
Blowback Dragon

UR

Ultra Rare
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1200
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
Zaborg the Thunder Monarch
Zaborg the Thunder Monarch

SR

Super Rare
X
LIGHT LIGHT Level Level 5 [ Thunder / Effect ] ATK 2400 DEF 1000
If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
Atomic Firefly
Atomic Firefly
X
LIGHT LIGHT Level Level 1 [ Insect / Effect ] ATK 100 DEF 200
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
Mermaid Knight
Mermaid Knight

R

Rare
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1500 DEF 700
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
Piranha Army
Piranha Army
X
WATER WATER Level Level 2 [ Fish / Effect ] ATK 800 DEF 200
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
Two Thousand Needles
Two Thousand Needles
X
EARTH EARTH Level Level 5 [ Beast / Effect ] ATK 2000 DEF 1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.
Disc Fighter
Disc Fighter
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
Arcane Archer of the Forest
Arcane Archer of the Forest
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 900 DEF 1400
While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.
Lady Ninja Yae
Lady Ninja Yae
X
WIND WIND Level Level 3 [ Warrior / Effect ] ATK 1100 DEF 200
By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
Goblin King
Goblin King
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
Solar Flare Dragon
Solar Flare Dragon
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1500 DEF 1000
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.
White Magician Pikeru
White Magician Pikeru
X
LIGHT LIGHT Level Level 2 [ Spellcaster / Effect ] ATK 1200 DEF 0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
Archlord Zerato
Archlord Zerato

UR

Ultra Rare
X
LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.
Opti-Camouflage Armor
Opti-Camouflage Armor
X
SPELL SPELL Equip Equip
You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
Mystik Wok
Mystik Wok
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
Enemy Controller
Enemy Controller

SR

Super Rare
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
Burst Stream of Destruction
Burst Stream of Destruction

SR

Super Rare
X
SPELL SPELL
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
Monster Gate
Monster Gate

Limited

Limited
X
SPELL SPELL
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
Amplifier
Amplifier

R

Rare
X
SPELL SPELL Equip Equip
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster.
Weapon Change
Weapon Change
X
SPELL SPELL Continuous Continuous
Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.
The Sanctuary in the Sky
The Sanctuary in the Sky
X
SPELL SPELL Field Field
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Earthquake
Earthquake
X
SPELL SPELL
Change all face-up monsters on the field to Defense Position.
Talisman of Trap Sealing
Talisman of Trap Sealing
X
SPELL SPELL Continuous Continuous
Activate this card only if you control "Sealmaster Meisei". Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
Goblin Thief
Goblin Thief
X
SPELL SPELL
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.
Backfire
Backfire
X
TRAP TRAP Continuous Continuous
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.
Micro Ray
Micro Ray
X
TRAP TRAP
Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.
Light of Judgment
Light of Judgment
X
TRAP TRAP
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.
Talisman of Spell Sealing
Talisman of Spell Sealing
X
TRAP TRAP Continuous Continuous
Activate this card only if you control "Sealmaster Meisei". Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
Wall of Revealing Light
Wall of Revealing Light
X
TRAP TRAP Continuous Continuous
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.
Solar Ray
Solar Ray
X
TRAP TRAP
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
Ninjitsu Art of Transformation
Ninjitsu Art of Transformation
X
TRAP TRAP Continuous Continuous
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
Beckoning Light
Beckoning Light
X
TRAP TRAP
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
Draining Shield
Draining Shield

R

Rare
X
TRAP TRAP
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
Armor Break
Armor Break
X
TRAP TRAP Counter Counter
Negate the activation of an Equip Spell Card and destroy it.
Mazera DeVille
Mazera DeVille

UR

Ultra Rare
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2800 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.
Gigobyte
Gigobyte
X
WATER WATER Level Level 1 [ Reptile / Normal ] ATK 350 DEF 300
He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....
Mokey Mokey
Mokey Mokey
X
LIGHT LIGHT Level Level 1 [ Fairy / Normal ] ATK 300 DEF 100
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
Kozaky
Kozaky
X
DARK DARK Level Level 1 [ Fiend / Normal ] ATK 400 DEF 400
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
Fiend Scorpion
Fiend Scorpion
X
EARTH EARTH Level Level 2 [ Insect / Normal ] ATK 900 DEF 200
A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
Pharaoh's Servant
Pharaoh's Servant
X
DARK DARK Level Level 2 [ Zombie / Normal ] ATK 900 DEF 0
An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waver.
Pharaonic Protector
Pharaonic Protector
X
EARTH EARTH Level Level 2 [ Zombie / Normal ] ATK 900 DEF 0
The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
Spirit of the Pharaoh
Spirit of the Pharaoh

UR

Ultra Rare
X
LIGHT LIGHT Level Level 6 [ Zombie / Effect ] ATK 2500 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by "The First Sarcophagus". When this card is Special Summoned: You can target up to 4 Level 2 or lower Zombie Normal Monsters in your GY; Special Summon those targets.
Theban Nightmare
Theban Nightmare

R

Rare
X
LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1500 DEF 500
Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones.
Aswan Apparition
Aswan Apparition
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 500 DEF 500
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
Protector of the Sanctuary
Protector of the Sanctuary

R

Rare
X
EARTH EARTH Level Level 4 [ Fiend / Effect ] ATK 1100 DEF 1900
Your opponent cannot draw cards except during Draw Phases.
Nubian Guard
Nubian Guard
X
FIRE FIRE Level Level 2 [ Warrior / Effect ] ATK 500 DEF 500
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
Legacy Hunter
Legacy Hunter

SR

Super Rare
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1500
When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.
Desertapir
Desertapir
X
EARTH EARTH Level Level 3 [ Beast / Flip / Effect ] ATK 900 DEF 300
FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir".
Sand Gambler
Sand Gambler
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Effect ] ATK 300 DEF 1600
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
3-Hump Lacooda
3-Hump Lacooda
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 500 DEF 1500
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards.
Ghost Knight of Jackal
Ghost Knight of Jackal

UR

Ultra Rare
X
EARTH EARTH Level Level 5 [ Beast-Warrior / Effect ] ATK 1700 DEF 1600
When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position.
Absorbing Kid from the Sky
Absorbing Kid from the Sky
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1300 DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
Elephant Statue of Blessing
Elephant Statue of Blessing
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1500 DEF 0
When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
Elephant Statue of Disaster
Elephant Statue of Disaster
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1500 DEF 0
If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
Spirit Caller
Spirit Caller
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Flip / Effect ] ATK 1000 DEF 1000
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
Emissary of the Afterlife
Emissary of the Afterlife

SR

Super Rare
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1600 DEF 600
When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.
Grave Protector
Grave Protector
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 0 DEF 2000
Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
Double Coston
Double Coston

R

Rare
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1700 DEF 1650
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
Regenerating Mummy
Regenerating Mummy
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1800 DEF 1500
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.
Night Assailant
Night Assailant

R

Rare
X
DARK DARK Level Level 3 [ Fiend / Flip / Effect ] ATK 200 DEF 500
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
Man-Thro' Tro'
Man-Thro' Tro'
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1000 DEF 1000
By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
King of the Swamp
King of the Swamp
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 500 DEF 1100
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
Emissary of the Oasis
Emissary of the Oasis
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Effect ] ATK 600 DEF 400
While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
Special Hurricane
Special Hurricane

R

Rare
X
SPELL SPELL
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
Order to Charge
Order to Charge
X
SPELL SPELL Quick-Play Quick-Play
Target 1 non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy 1 monster your opponent controls.
Sword of the Soul-Eater
Sword of the Soul-Eater
X
SPELL SPELL Equip Equip
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.
Dust Barrier
Dust Barrier
X
SPELL SPELL Continuous Continuous
Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
Soul Reversal
Soul Reversal
X
SPELL SPELL Quick-Play Quick-Play
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
Spell Economics
Spell Economics

R

Rare
X
SPELL SPELL Continuous Continuous
You do not pay Life Points to activate Spell Cards.
Blessings of the Nile
Blessings of the Nile
X
SPELL SPELL Continuous Continuous
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
7
7
X
SPELL SPELL Continuous Continuous
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
Level Limit - Area B
Level Limit - Area B

R

Rare
X
SPELL SPELL Continuous Continuous
Change all face-up Level 4 or higher monsters to Defense Position.
Enchanting Fitting Room
Enchanting Fitting Room
X
SPELL SPELL
Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.
The Law of the Normal
The Law of the Normal
X
SPELL SPELL
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
Dark Magic Attack
Dark Magic Attack

UR

Ultra Rare
X
SPELL SPELL
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
Delta Attacker
Delta Attacker
X
SPELL SPELL
You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
Thousand Energy
Thousand Energy
X
SPELL SPELL
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.
Triangle Power
Triangle Power
X
SPELL SPELL
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
The Third Sarcophagus
The Third Sarcophagus
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
The Second Sarcophagus
The Second Sarcophagus
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
The First Sarcophagus
The First Sarcophagus

SR

Super Rare
X
TRAP TRAP Continuous Continuous
Once per turn, during your opponent's End Phase: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell & Trap Zone face-up. Then, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", send all of them to the GY, and if you do, Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. If any of these cards, including this card, leaves your field, send all of them you control to the GY, including this card.
Dora of Fate
Dora of Fate
X
TRAP TRAP
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
Judgment of the Desert
Judgment of the Desert
X
TRAP TRAP Continuous Continuous
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.
Human-Wave Tactics
Human-Wave Tactics
X
TRAP TRAP Continuous Continuous
Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn.
Curse of Anubis
Curse of Anubis

SR

Super Rare
X
TRAP TRAP
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
Desert Sunlight
Desert Sunlight
X
TRAP TRAP
All monsters on your side of the field are changed to face-up Defense Position.
Des Counterblow
Des Counterblow

R

Rare
X
TRAP TRAP Continuous Continuous
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
Labyrinth of Nightmare
Labyrinth of Nightmare
X
TRAP TRAP Continuous Continuous
Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.
Soul Resurrection
Soul Resurrection

R

Rare
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Order to Smash
Order to Smash
X
TRAP TRAP
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls.
The End of Anubis
The End of Anubis

UR

Ultra Rare
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2500 DEF 0
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.