Elemental HERO Phoenix Enforcer Elemental HERO Phoenix Enforcer
Elemental HERO Phoenix Enforcer


ATK
2100
DEF
1200
Warrior / Fusion/Effect
Card Text
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle.
Sets
2007-01-18
EOJ-AE032
ENEMY OF JUSTICE
UR
Ultra RareRelated Cards
Search Results: 1 - 10 of 50
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- A Hero Lives
- X
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SPELL
- If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
- Bubble Shuffle
- X
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SPELL
Quick-Play
- Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.
- D - Time
- X
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TRAP
- When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level.
- Dark Supremacy
- X
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TRAP
- Target face-up cards your opponent controls, up to the number of "Dark Fusion" and Spells that mention it in your GY; negate their effects until the end of this turn. If this card is in your GY, except the turn it was sent there: You can banish it, then target up to 5 "HERO" monsters in your GY and/or banishment; shuffle them into the Deck. You can only use each effect of "Dark Supremacy" once per turn.
- Destiny HERO - Destroyer Phoenix Enforcer
- X
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DARK
Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2100 -
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
- E - Emergency Call
- X
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SPELL
- Add 1 "Elemental HERO" monster from your Deck to your hand.
- Elemental HERO Absolute Zero
- X
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WATER
Level 8 [ Warrior / Fusion/Effect ]
ATK 2500 DEF 2000 -
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
- Elemental HERO Avian
- X
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WIND
Level 3 [ Warrior / Normal ]
ATK 1000 DEF 1000 - A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
- Elemental HERO Burstinatrix
- X
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FIRE
Level 3 [ Warrior / Normal ]
ATK 1200 DEF 800 - A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
- Elemental HERO Flame Wingman - Infernal Rage
- X
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WIND
Level 8 [ Warrior / Fusion/Effect ]
ATK 2100 DEF 1200 -
2 "Elemental HERO" monsters with different Attributes
Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.