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Hiita the Fire Charmer Hiita the Fire Charmer

Hiita the Fire Charmer

FIRE FIRE
Level 3
ATK 500
DEF 1500

Spellcaster Flip/Effect

Card Text
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
OCG
TCG
1
Sets
2006-01-19
TLM-AE028
THE LOST MILLENNIUM

N

Normal

Related Cards

Search Results: 1 - 4 of 4
Eria the Water Channeler
Eria the Water Channeler
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WATER WATER Level Level 5 [ Spellcaster/Effect ]
ATK 1850 DEF 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other WATER monster; add 1 WATER monster from your Deck to your hand with an equal or higher Level than the other discarded monster, also you cannot activate non-WATER monster effects for the rest of this turn. When your WATER monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Eria the Water Channeler" once per turn.
Familiar-Possessed - Hiita
Familiar-Possessed - Hiita
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FIRE FIRE Level Level 4 [ Spellcaster/Effect ]
ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Hiita the Fire Channeler
Hiita the Fire Channeler
X
FIRE FIRE Level Level 5 [ Spellcaster/Effect ]
ATK 1850 DEF 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn.
Wynn the Wind Channeler
Wynn the Wind Channeler
X
WIND WIND Level Level 5 [ Spellcaster/Effect ]
ATK 1850 DEF 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.

1

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