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Vilepawn Archfiend Vilepawn Archfiend

Vilepawn Archfiend

EARTH EARTH
Level 2
ATK 1200
DEF 200

Fiend Effect

Card Text
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend".
OCG
TCG
1
Sets
2004-05-13
DCR-067
DARK CRISIS

N

Normal

Related Cards

Search Results: 1 - 10 of 38
A Deal with Dark Ruler
A Deal with Dark Ruler
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SPELL SPELL Quick-Play Quick-Play
(This card is always treated as an "Archfiend" card.)
If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.
Archfiend Marmot of Nefariousness
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An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
Archfiend's Advent
Archfiend's Advent
X
DARK DARK Level Level 6 [ Fiend/Effect ]
ATK 2500 DEF 1200
While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.
Archfiend's Ghastly Glitch
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TRAP TRAP
If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.
Archfiend's Oath
Archfiend's Oath
X
SPELL SPELL Continuous Continuous
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY.
Archfiend's Roar
Archfiend's Roar
X
TRAP TRAP
Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn.
Awakening of the Possessed - Nefariouser Archfiend
Awakening of the Possessed - Nefariouser Archfiend
X
EARTH EARTH Level Level 5 [ Beast/Effect ]
ATK 2000 DEF 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Axe of Despair
Axe of Despair
X
SPELL SPELL Equip Equip
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck.
Battle-Scarred
Battle-Scarred
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 "Archfiend" monster you control. Your opponent also pays the same LP that you pay for that monster during the Standby Phase. When this card leaves the field, destroy that monster. If that monster leaves the field, destroy this card.

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