Six Strike - Double Assault Six Strike - Double Assault
Six Strike - Double Assault
●Special Summon 1 "Six Samurai" monster with 2000 or less ATK from your hand or GY.
●Change 1 monster your opponent controls with 2000 or less ATK to face-down Defense Position.
During your Main Phase: You can banish this card from your GY, then target 1 "Six Samurai" monster in your GY; add it to your hand. You can only use 1 "Six Strike - Double Assault" effect per turn, and only once that turn.
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- Anarchist Monk of the Six Samurai
- X
-
DARK
Level 3
[
Warrior/Tuner/Effect
]
ATK 500 DEF 0 -
If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Anarchist Monk of the Six Samurai" once per turn this way. You can only use each of the following effects of "Anarchist Monk of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Samurai" Quick-Play Spell from your Deck to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect.
●The Levels of all monsters your opponent controls are reduced by 1.
- Asceticism of the Six Samurai
- X
-
SPELL
Quick-Play
- Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.
- Battle Shogun of the Six Samurai
- X
-
EARTH
Link 2
[
Warrior/Link/Effect
]
ATK 1000 DEF - -
2 Warrior monsters, including a "Six Samurai" monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
- Chamberlain of the Six Samurai
- X
-
EARTH
Level 3
[
Warrior/Normal
]
ATK 200 DEF 2000 - The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
- Cunning of the Six Samurai
- X
-
SPELL
Quick-Play
- Send 1 "Six Samurai" monster you control to the GY, then target 1 "Six Samurai" monster in either GY; Special Summon that target.
- Elder of the Six Samurai
- X
-
EARTH
Level 3
[
Warrior/Effect
]
ATK 400 DEF 0 - If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
- Grandmaster of the Six Samurai
- X
-
EARTH
Level 5
[
Warrior/Effect
]
ATK 2100 DEF 800 - You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
- Kagemusha of the Six Samurai
- X
-
EARTH
Level 2
[
Warrior/Tuner/Effect
]
ATK 400 DEF 1800 - When exactly 1 "Six Samurai" monster you control is targeted by a card or effect (Quick Effect): You can activate this effect; that card/effect now targets this face-up card on the field, instead.
- Legendary Lord Six Samurai - Enishi
- X
-
LIGHT
Level 6
[
Warrior/Synchro/Effect
]
ATK 1700 DEF 1200 -
1 Tuner + 1+ non-Tuner monsters
Warrior monsters you control gain 500 ATK/DEF during the Battle Phase only. You can only use each of the following effects of "Legendary Lord Six Samurai - Enishi" once per turn. If this card is Synchro Summoned: You can banish any number of "Six Samurai" monsters from your GY, then target that many monsters your opponent controls; return those monsters to the hand. If this card is sent to the GY: You can Special Summon 1 of your banished "Six Samurai" monsters.
- Legendary Lord Six Samurai - Kizan
- X
-
EARTH
Level 6
[
Warrior/Synchro/Effect
]
ATK 1800 DEF 800 -
1 Tuner + 1+ non-Tuner monsters
"Six Samurai" monsters you control gain 600 ATK/DEF during the Battle Phase only. You can only use each of the following effects of "Legendary Lord Six Samurai - Kizan" once per turn. During your opponent's Main Phase (Quick Effect): You can banish 1 "Six Strike" card from your GY, then target 1 card on the field; destroy it. If you control 2 or more "Six Samurai" monsters: You can Special Summon this card from the GY.
