Satellite Synchron Satellite Synchron
Satellite Synchron
Machine / Tuner/Effect
N
NormalRelated Cards
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- Accel Synchro Stardust Dragon
- X
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WIND
Level 8
[
Dragon/Synchro/Effect
]
ATK 2500 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.
- Accel Synchron
- X
-
DARK
Level 5
[
Machine/Synchro/Tuner/Effect
]
ATK 500 DEF 2100 -
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
- Assault Synchron
- X
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DARK
Level 2
[
Machine/Tuner/Effect
]
ATK 700 DEF 0 - During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.
- Boost Warrior
- X
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FIRE
Level 1
[
Warrior/Effect
]
ATK 300 DEF 200 - If you control a Tuner, you can Special Summon this card (from your hand) in Defense Position. All Warrior monsters you control gain 300 ATK.
- Dodododo Warrior
- X
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EARTH
Level 6
[
Warrior/Effect
]
ATK 2300 DEF 900 - You can send 1 "Dododo" monster from your Deck to the GY; Special Summon this card from your hand (its Level becomes 4, also its ATK becomes 1800), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Zubaba" monster from your Deck to your hand. You can only use each effect of "Dodododo Warrior" once per turn.
- Doppelwarrior
- X
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DARK
Level 2
[
Warrior/Effect
]
ATK 800 DEF 800 - When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
- Formula Synchron
- X
-
LIGHT
Level 2
[
Machine/Synchro/Tuner/Effect
]
ATK 200 DEF 1500 -
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
- Garoth, Lightsworn Warrior
- X
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LIGHT
Level 4
[
Warrior/Effect
]
ATK 1850 DEF 1300 - If a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect.
- Hyper Synchron
- X
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LIGHT
Level 4
[
Machine/Tuner/Effect
]
ATK 1600 DEF 800 - If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
- Jet Synchron
- X
-
FIRE
Level 1
[
Machine/Tuner/Effect
]
ATK 500 DEF 0 - If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
