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Stardust Charge Warrior Stardust Charge Warrior

Stardust Charge Warrior

WIND WIND
Level 6
ATK 2000
DEF 1300

Warrior Synchro/Effect

Card Text
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. Can attack all Special Summoned monsters your opponent controls, once each.
OCG
TCG
1
Sets
2024-07-13
ES01-AE027
ESSENTIAL SELECTION 01

SR

Super Rare
2024-07-13
ES01-AE027
ESSENTIAL SELECTION 01

SE

Secret Rare
2024-07-13
ES01-AE027
ESSENTIAL SELECTION 01

QCSE

Quarter Century Secret Rare

Related Cards

Search Results: 1 - 6 of 6
Necroid Synchro
Necroid Synchro
X
SPELL SPELL
Banish 1 Tuner and up to 2 non-Tuner monsters from your GY, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but negate its effects. (This is treated as a Synchro Summon.)
Satellite Synchron
Satellite Synchron
X
DARK DARK Level Level 2 [ Machine/Tuner/Effect ]
ATK 700 DEF 100
If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn.
Satellite Warrior
Satellite Warrior
X
DARK DARK Level Level 10 [ Warrior/Synchro/Effect ]
ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.
Stardust Illumination
Stardust Illumination
X
SPELL SPELL
Send 1 "Stardust" monster from your Deck to the GY, or if you control "Stardust Dragon" or a Synchro Monster that mentions it, you can Special Summon it instead. You can banish this card from your GY, then target 1 "Stardust" monster you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Stardust Illumination" once per turn.
Stardust Trail
Stardust Trail
X
LIGHT LIGHT Level Level 4 [ Dragon/Effect ]
ATK 500 DEF 2000
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.
Synchro Chase
Synchro Chase
X
SPELL SPELL Continuous Continuous
Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn.

1

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